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Setup
Ciarán Malone edited this page Apr 11, 2022
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Here I will go through the minimum steps for setup.
- In the package Manager window press the + plus button, and it will bring up a dropdown. Selected Add package from git URL.
- Paste the git URL in the input field provided.
- Press the Add button.

To collect data you will need to introduce:
- Tracker Components onto the gameobject you wish to track data on.
- Tracker Manager gameobject to handle all tracker components in the project.
- a prefab of the tracker manager can be brought into your project from the package manager.
- tracker component needs to be either put on the gameobject it tracking or pointed to the object it is being tracked.
- In this example, we are using the movement tracker. Add the component to the gameobject you with to track movement on.
- When the game starts it will track begin to track the player's movement.
- When the game Stops the data will be saved.
- The tool offers saving Session Data locally or remotely. In this example, we will set it to save locally.
- Set the local saving path in the Playtesting tools settings Window.

- Now when you play the game Data will be collected, When you stop it will be saved locally to the specified folder.
-- Image here
Open the Path Visualiser located from the taskbar Tools > Playtesting Tool > Visualisers > Path Visualiser
- In the Path Visualiser Window, you will be able to select the generated data. When selected it will display the path during the scene you played.
- The timeline updates the position of each object along its drawn timeline.