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API Input
Eduard Gushchin edited this page Jul 1, 2026
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Home | API by Category | Complete API Index | API Compatibility
Input state, input maps, keyboard, mouse, gamepad and touch event types.
This category currently contains 20 public types.
| Type | Kind | Summary |
|---|---|---|
| Input | class | Provides process-wide action input state. |
| InputEvent | class | Base class for Electron2D input events delivered to Electron2D.Node._Input(Electron2D.InputEvent). |
| InputEventAction | class | Represents a direct action input event. |
| InputEventFromWindow | class | Base class for input events that originate from a platform window. |
| InputEventJoypadButton | class | Represents a gamepad button press or release. |
| InputEventJoypadMotion | class | Represents a gamepad axis motion event. |
| InputEventKey | class | Represents a keyboard key press, release, echo, or text input scalar value. |
| InputEventMouse | class | Base class for mouse input events. |
| InputEventMouseButton | class | Represents a mouse button press, release, or wheel step. |
| InputEventMouseMotion | class | Represents a mouse movement event. |
| InputEventScreenDrag | class | Represents a screen touch drag event. |
| InputEventScreenTouch | class | Represents a screen touch press, release or cancel event. |
| InputEventWithModifiers | class | Base class for input events that carry keyboard modifier state. |
| InputMap | class | Stores input actions and their input event bindings. |
| JoyAxis | enum | Identifies a normalized gamepad axis. |
| JoyButton | enum | Identifies a standardized gamepad button. |
| Key | enum | Identifies a keyboard key in the Electron2D input event model. |
| KeyLocation | enum | Identifies the left or right location of a keyboard key. |
| MouseButton | enum | Identifies a mouse button or mouse wheel direction in the Electron2D input model. |
| MouseButtonMask | enum | Provides bit flags for mouse buttons held during a mouse event. |
Electron2D 0.1.0 Preview API reference. Generated from 175 public runtime types.