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CircleShape2D
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| Field | Value |
|---|---|
| Full name | Electron2D.CircleShape2D |
| Namespace | Electron2D |
| Kind | class |
| Category | Physics |
Provides a circular 2D physics shape resource.
public sealed class Electron2D.CircleShape2D : Electron2D.Shape2DProfile: Electron2D 0.1.0 2D
Status: Partial / Not verified
Out of profile: yes
Godot reference: CircleShape2D
Circle shape resource with radius validation, RID creation and AOT-safe serialization metadata.
The circle is centered on the owning Electron2D.CollisionShape2D.
This type is not synchronized. Create and mutate resources on the main scene thread.
This type is available since Electron2D 0.1.0 Preview.
| Member | Kind | Summary |
|---|---|---|
Radius |
Property | Gets or sets the circle radius. |
Electron2D.CircleShape2D() |
Constructor | Initializes a new instance of the CircleShape2D type. |
Kind: Property
public System.Single Radius { get; set; }Gets or sets the circle radius.
This property follows the validation and lifetime rules of its declaring type.
A positive finite radius.
This property is not synchronized. Mutate it on the main scene thread.
This property is available since Electron2D 0.1.0 Preview.
Electron2D.CircleShape2D
Kind: Constructor
public Electron2D.CircleShape2D()Initializes a new instance of the CircleShape2D type.
The new instance follows the lifetime and validation rules of its declaring type.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.CircleShape2D
Electron2D 0.1.0 Preview API reference. Generated from 175 public runtime types.