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ItemList SelectModeEnum

Eduard Gushchin edited this page Jul 1, 2026 · 3 revisions

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Field Value
Full name Electron2D.ItemList.SelectModeEnum
Namespace Electron2D
Kind enum
Category UI and Text

Overview

Identifies how many items can be selected at the same time.

Syntax

public enum Electron2D.ItemList.SelectModeEnum : System.IComparable, System.IConvertible, System.IFormattable, System.ISpanFormattable

Godot 4.7 C# profile compatibility

Profile: Electron2D 0.1.0 2D
Status: Supported / Parity verified
Out of profile: no
Godot reference: ItemList.SelectMode

Single and multi-selection modes for ItemList.

Remarks

The value is read by user input and by Electron2D.ItemList.Select(System.Int32,System.Boolean) when deciding whether older selected items should be cleared.

Thread Safety

This enum is immutable and is safe to use from any thread.

Since

This enum is available since Electron2D 0.1.0 Preview.

See Also

  • Electron2D.ItemList.SelectMode

Members

Member Kind Summary
Multi Enum value Allows multiple selected items.
Single Enum value Allows at most one selected item.

Member Details

Multi

Kind: Enum value

public const Electron2D.ItemList.SelectModeEnum Multi

Summary

Allows multiple selected items.

Remarks

User input keeps previous selected items when this value is active.

Since

This value is available since Electron2D 0.1.0 Preview.

See Also

  • Electron2D.ItemList.SelectModeEnum

Single

Kind: Enum value

public const Electron2D.ItemList.SelectModeEnum Single

Summary

Allows at most one selected item.

Remarks

Selecting a new item clears previous selection.

Since

This value is available since Electron2D 0.1.0 Preview.

See Also

  • Electron2D.ItemList.SelectModeEnum

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