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Eduard Gushchin edited this page Jun 21, 2026 · 19 revisions

Electron2D is an AI-friendly 2D game engine for C# and .NET. The 0.1.0 Preview line focuses on a clean runtime API, deterministic project tooling and documentation that can be read by both developers and coding agents.

This Wiki is the public documentation hub for the preview API surface. It is generated from the compiled runtime assembly and XML documentation comments, so the reference follows the code that ships in the engine package.

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Preview Scope

The current API reference contains 120 public types covering the object model, scene tree, resources, 2D math, input, rendering-facing nodes, animation, UI/text primitives and the first 2D physics surface.

The compatibility page marks which APIs are supported, partial, experimental, planned or intentionally excluded for this preview release.

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