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InputEventFromWindow
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| Field | Value |
|---|---|
| Full name | Electron2D.InputEventFromWindow |
| Namespace | Electron2D |
| Kind | class |
| Category | Input |
Base class for input events that originate from a platform window.
public class Electron2D.InputEventFromWindow : Electron2D.InputEventThis mirrors Electron2D's window-scoped input layer and stores the window identifier reported by the platform event source.
Instances are mutable and are not synchronized; use them from the input dispatch thread that owns the event.
Instances of this type are not synchronized. Access them from the thread that owns the object unless the member documentation states otherwise.
This class is available since Electron2D 0.1.0 Preview.
| Member | Kind | Summary |
|---|---|---|
WindowId |
Property | Gets or sets the platform window identifier associated with this event. |
Electron2D.InputEventFromWindow() |
Constructor | Initializes a new instance of the InputEventFromWindow type. |
Kind: Property
public System.Int32 WindowId { get; set; }Gets or sets the platform window identifier associated with this event.
This property follows the validation and lifetime rules of its declaring type.
The current window id value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.InputEventFromWindow
Kind: Constructor
public Electron2D.InputEventFromWindow()Initializes a new instance of the InputEventFromWindow type.
The new instance follows the lifetime and validation rules of its declaring type.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.InputEventFromWindow
Electron2D 0.1.0 Preview API reference. Generated from 175 public runtime types.