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NodePath
Home | API by Category | Complete API Index | API Compatibility
| Field | Value |
|---|---|
| Full name | Electron2D.NodePath |
| Namespace | Electron2D |
| Kind | struct |
| Category | Scene Tree |
Represents the node path value type.
public struct Electron2D.NodePath : System.IEquatable<Electron2D.NodePath>This type is part of the Electron2D 0.1.0 Preview public API.
Instances of this type are not synchronized. Access them from the thread that owns the object unless the member documentation states otherwise.
This API is available since Electron2D 0.1.0 Preview.
| Member | Kind | Summary |
|---|---|---|
Electron2D.NodePath(System.String) |
Constructor | Initializes a new instance of the NodePath type. |
Equals(Electron2D.NodePath) |
Method | Executes the equals operation. |
Equals(System.Object) |
Method | Executes the equals operation. |
GetHashCode() |
Method | Gets the hash code value. |
GetName(System.Int32) |
Method | Gets the name value. |
GetNameCount() |
Method | Gets the name count value. |
GetSubname(System.Int32) |
Method | Gets the subname value. |
GetSubnameCount() |
Method | Gets the subname count value. |
IsAbsolute() |
Method | Checks whether absolute is true. |
IsEmpty() |
Method | Checks whether empty is true. |
ToString() |
Method | Executes the to string operation. |
op_Equality(Electron2D.NodePath, Electron2D.NodePath) |
Method | Applies the == operator. |
op_Implicit(System.String) |
Method | Converts the supplied value to the target type. |
op_Inequality(Electron2D.NodePath, Electron2D.NodePath) |
Method | Applies the != operator. |
Kind: Constructor
public Electron2D.NodePath(System.String path)Initializes a new instance of the NodePath type.
The new instance follows the lifetime and validation rules of its declaring type.
-
path: The path value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.Boolean Equals(Electron2D.NodePath)(Electron2D.NodePath other)Executes the equals operation.
This method follows the validation and lifetime rules of its declaring type.
-
other: The other value.
The result of the operation.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.Boolean Equals(System.Object)(System.Object obj)Executes the equals operation.
This method follows the validation and lifetime rules of its declaring type.
-
obj: The obj value.
The result of the operation.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.Int32 GetHashCode()()Gets the hash code value.
This method follows the validation and lifetime rules of its declaring type.
The current hash code value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.String GetName(System.Int32)(System.Int32 index)Gets the name value.
This method follows the validation and lifetime rules of its declaring type.
-
index: The index value.
The current name value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.Int32 GetNameCount()()Gets the name count value.
This method follows the validation and lifetime rules of its declaring type.
The current name count value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.String GetSubname(System.Int32)(System.Int32 index)Gets the subname value.
This method follows the validation and lifetime rules of its declaring type.
-
index: The index value.
The current subname value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.Int32 GetSubnameCount()()Gets the subname count value.
This method follows the validation and lifetime rules of its declaring type.
The current subname count value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.Boolean IsAbsolute()()Checks whether absolute is true.
This method follows the validation and lifetime rules of its declaring type.
true when the condition is met; otherwise, false.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.Boolean IsEmpty()()Checks whether empty is true.
This method follows the validation and lifetime rules of its declaring type.
true when the condition is met; otherwise, false.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public System.String ToString()()Executes the to string operation.
This method follows the validation and lifetime rules of its declaring type.
The result of the operation.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public static System.Boolean op_Equality(Electron2D.NodePath, Electron2D.NodePath)(Electron2D.NodePath left, Electron2D.NodePath right)Applies the == operator.
This operator returns a value derived from the supplied operands.
-
left: The left value. -
right: The right value.
The result of the operator.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public static Electron2D.NodePath op_Implicit(System.String)(System.String path)Converts the supplied value to the target type.
The conversion follows the validation rules of the source and target types.
-
path: The path value.
The converted value.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Kind: Method
public static System.Boolean op_Inequality(Electron2D.NodePath, Electron2D.NodePath)(Electron2D.NodePath left, Electron2D.NodePath right)Applies the != operator.
This operator returns a value derived from the supplied operands.
-
left: The left value. -
right: The right value.
The result of the operator.
This member is not synchronized. Call it from the thread that owns the related object unless the declaring type states otherwise.
This API is available since Electron2D 0.1.0 Preview.
Electron2D.NodePath
Electron2D 0.1.0 Preview API reference. Generated from 175 public runtime types.