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TileSetSource

Eduard Gushchin edited this page Jun 24, 2026 · 3 revisions

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Field Value
Full name Electron2D.TileSetSource
Namespace Electron2D
Kind class
Category Rendering

Overview

Provides the base resource for entries stored inside a Electron2D.TileSet.

Syntax

public abstract class Electron2D.TileSetSource : Electron2D.Resource

Godot 4.7 C# profile compatibility

Profile: Electron2D 0.1.0 2D
Status: Partial / Not verified
Out of profile: yes
Godot reference: TileSetSource

Base resource type for tile sources stored in TileSet.

Remarks

TileSetSource is the common base for source resources that can provide tiles to a Electron2D.TileMapLayer.

Thread Safety

This type is not synchronized. Create and mutate tile set sources on the main scene thread or during loading.

Since

This type is available since Electron2D 0.1.0 Preview.

See Also

  • Electron2D.TileSet
  • Electron2D.TileSetAtlasSource

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