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Globals
Finalspace edited this page May 29, 2026
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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- fpl_api : final_platform_layer.h
- FPL_APPTYPE_WINDOW : final_platform_layer.h
- fpl_audio_client_read_callback : final_platform_layer.h
- fpl_b32 : final_platform_layer.h
- FPL_CACHELINE_SIZE : final_platform_layer.h
- fpl_common_api : final_platform_layer.h
- FPL_CPU_32BIT : final_platform_layer.h
- fpl_dllexport : final_platform_layer.h
- fpl_dllimport : final_platform_layer.h
- fpl_dlllocal : final_platform_layer.h
- FPL_ENUM_AS_FLAGS_OPERATORS : final_platform_layer.h
- fpl_extern : final_platform_layer.h
- fpl_extern_inline : final_platform_layer.h
- FPL_FILE_EXT_SEPARATOR : final_platform_layer.h
- fpl_force_inline : final_platform_layer.h
- FPL_FUNCTION_NAME : final_platform_layer.h
- FPL_GAMEPAD_BUTTON_COUNT : final_platform_layer.h
- FPL_GAMEPAD_DATA_MAX_AXES : final_platform_layer.h
- FPL_GAMEPAD_DATA_MAX_BUTTONS : final_platform_layer.h
- FPL_GAMEPAD_DATA_MAX_HATS : final_platform_layer.h
- FPL_GAMEPAD_GUID_SIZE : final_platform_layer.h
- FPL_GAMEPAD_MAPPING_RESOLVE_CALLBACK : final_platform_layer.h
- fpl_gamepad_mapping_resolver_callback : final_platform_layer.h
- fpl_globalvar : final_platform_layer.h
- fpl_inline : final_platform_layer.h
- fpl_internal : final_platform_layer.h
- fpl_internal_inline : final_platform_layer.h
- FPL_IS_IDE : final_platform_layer.h
- fpl_localvar : final_platform_layer.h
- fpl_log_func_callback : final_platform_layer.h
- fpl_main : final_platform_layer.h
- FPL_MAX_AUDIO_CHANNEL_COUNT : final_platform_layer.h
- FPL_MAX_BUFFER_LENGTH : final_platform_layer.h
- FPL_MAX_FILENAME_LENGTH : final_platform_layer.h
- FPL_MAX_GAMEPAD_STATE_COUNT : final_platform_layer.h
- FPL_MAX_INPUT_BACKEND_COUNT : final_platform_layer.h
- FPL_MAX_INPUT_DEVICE_COUNT : final_platform_layer.h
- FPL_MAX_INPUT_DEVICE_NAME : final_platform_layer.h
- FPL_MAX_KEYBOARD_STATE_COUNT : final_platform_layer.h
- FPL_MAX_NAME_LENGTH : final_platform_layer.h
- FPL_MAX_PATH_LENGTH : final_platform_layer.h
- FPL_MAX_VERSION_PART_LENGTH : final_platform_layer.h
- fpl_memory_allocate_callback : final_platform_layer.h
- fpl_memory_release_callback : final_platform_layer.h
- fpl_no_inline : final_platform_layer.h
- FPL_NOT_IMPLEMENTED : final_platform_layer.h
- fpl_null : final_platform_layer.h
- FPL_PATH_SEPARATOR : final_platform_layer.h
- fpl_platform_api : final_platform_layer.h
- fpl_run_thread_callback : final_platform_layer.h
- FPL_TIMEOUT_INFINITE : final_platform_layer.h
- fpl_window_event_callback : final_platform_layer.h
- fpl_window_exposed_callback : final_platform_layer.h
- FPL_X86_CPU_INSTR_SET_LEVEL : final_platform_layer.h
- fplAlignAs : final_platform_layer.h
- fplAlwaysAssert : final_platform_layer.h
- fplArrayCount : final_platform_layer.h
- fplAsm : final_platform_layer.h
- fplAssert : final_platform_layer.h
- fplAssertPtr : final_platform_layer.h
- fplAtomicAddAndFetchPtr() : final_platform_layer.h
- fplAtomicAddAndFetchS32() : final_platform_layer.h
- fplAtomicAddAndFetchS64() : final_platform_layer.h
- fplAtomicAddAndFetchSize() : final_platform_layer.h
- fplAtomicAddAndFetchU32() : final_platform_layer.h
- fplAtomicAddAndFetchU64() : final_platform_layer.h
- fplAtomicCompareAndSwapPtr() : final_platform_layer.h
- fplAtomicCompareAndSwapS32() : final_platform_layer.h
- fplAtomicCompareAndSwapS64() : final_platform_layer.h
- fplAtomicCompareAndSwapSize() : final_platform_layer.h
- fplAtomicCompareAndSwapU32() : final_platform_layer.h
- fplAtomicCompareAndSwapU64() : final_platform_layer.h
- fplAtomicExchangePtr() : final_platform_layer.h
- fplAtomicExchangeS32() : final_platform_layer.h
- fplAtomicExchangeS64() : final_platform_layer.h
- fplAtomicExchangeSize() : final_platform_layer.h
- fplAtomicExchangeU32() : final_platform_layer.h
- fplAtomicExchangeU64() : final_platform_layer.h
- fplAtomicFetchAndAddPtr() : final_platform_layer.h
- fplAtomicFetchAndAddS32() : final_platform_layer.h
- fplAtomicFetchAndAddS64() : final_platform_layer.h
- fplAtomicFetchAndAddSize() : final_platform_layer.h
- fplAtomicFetchAndAddU32() : final_platform_layer.h
- fplAtomicFetchAndAddU64() : final_platform_layer.h
- fplAtomicIncrementPtr() : final_platform_layer.h
- fplAtomicIncrementS32() : final_platform_layer.h
- fplAtomicIncrementS64() : final_platform_layer.h
- fplAtomicIncrementSize() : final_platform_layer.h
- fplAtomicIncrementU32() : final_platform_layer.h
- fplAtomicIncrementU64() : final_platform_layer.h
- fplAtomicIsCompareAndSwapPtr() : final_platform_layer.h
- fplAtomicIsCompareAndSwapS32() : final_platform_layer.h
- fplAtomicIsCompareAndSwapS64() : final_platform_layer.h
- fplAtomicIsCompareAndSwapSize() : final_platform_layer.h
- fplAtomicIsCompareAndSwapU32() : final_platform_layer.h
- fplAtomicIsCompareAndSwapU64() : final_platform_layer.h
- fplAtomicLoadPtr() : final_platform_layer.h
- fplAtomicLoadS32() : final_platform_layer.h
- fplAtomicLoadS64() : final_platform_layer.h
- fplAtomicLoadSize() : final_platform_layer.h
- fplAtomicLoadU32() : final_platform_layer.h
- fplAtomicLoadU64() : final_platform_layer.h
- fplAtomicReadFence() : final_platform_layer.h
- fplAtomicReadWriteFence() : final_platform_layer.h
- fplAtomicStorePtr() : final_platform_layer.h
- fplAtomicStoreS32() : final_platform_layer.h
- fplAtomicStoreS64() : final_platform_layer.h
- fplAtomicStoreSize() : final_platform_layer.h
- fplAtomicStoreU32() : final_platform_layer.h
- fplAtomicStoreU64() : final_platform_layer.h
- fplAtomicWriteFence() : final_platform_layer.h
- fplAudioBackendType : final_platform_layer.h
- fplAudioBackendType_Alsa : final_platform_layer.h
- fplAudioBackendType_Auto : final_platform_layer.h
- fplAudioBackendType_DirectSound : final_platform_layer.h
- fplAudioBackendType_First : final_platform_layer.h
- fplAudioBackendType_Last : final_platform_layer.h
- fplAudioBackendType_None : final_platform_layer.h
- fplAudioBackendType_OSS : final_platform_layer.h
- fplAudioBackendType_PipeWire : final_platform_layer.h
- fplAudioBackendType_PulseAudio : final_platform_layer.h
- fplAudioBackendType_WASAPI : final_platform_layer.h
- fplAudioChannelLayout : final_platform_layer.h
- fplAudioChannelLayout_2_1 : final_platform_layer.h
- fplAudioChannelLayout_3_0_Surround : final_platform_layer.h
- fplAudioChannelLayout_4_0_Quad : final_platform_layer.h
- fplAudioChannelLayout_4_0_Surround : final_platform_layer.h
- fplAudioChannelLayout_4_1 : final_platform_layer.h
- fplAudioChannelLayout_5_0_Surround : final_platform_layer.h
- fplAudioChannelLayout_5_1 : final_platform_layer.h
- fplAudioChannelLayout_6_1 : final_platform_layer.h
- fplAudioChannelLayout_7_1 : final_platform_layer.h
- fplAudioChannelLayout_Automatic : final_platform_layer.h
- fplAudioChannelLayout_First : final_platform_layer.h
- fplAudioChannelLayout_Last : final_platform_layer.h
- fplAudioChannelLayout_Mono : final_platform_layer.h
- fplAudioChannelLayout_Stereo : final_platform_layer.h
- fplAudioChannelLayout_Unsupported : final_platform_layer.h
- fplAudioChannelType : final_platform_layer.h
- fplAudioChannelType_AUX0 : final_platform_layer.h
- fplAudioChannelType_AUX1 : final_platform_layer.h
- fplAudioChannelType_AUX10 : final_platform_layer.h
- fplAudioChannelType_AUX11 : final_platform_layer.h
- fplAudioChannelType_AUX12 : final_platform_layer.h
- fplAudioChannelType_AUX13 : final_platform_layer.h
- fplAudioChannelType_AUX14 : final_platform_layer.h
- fplAudioChannelType_AUX15 : final_platform_layer.h
- fplAudioChannelType_AUX2 : final_platform_layer.h
- fplAudioChannelType_AUX3 : final_platform_layer.h
- fplAudioChannelType_AUX4 : final_platform_layer.h
- fplAudioChannelType_AUX5 : final_platform_layer.h
- fplAudioChannelType_AUX6 : final_platform_layer.h
- fplAudioChannelType_AUX7 : final_platform_layer.h
- fplAudioChannelType_AUX8 : final_platform_layer.h
- fplAudioChannelType_AUX9 : final_platform_layer.h
- fplAudioChannelType_BackCenter : final_platform_layer.h
- fplAudioChannelType_BackLeft : final_platform_layer.h
- fplAudioChannelType_BackRight : final_platform_layer.h
- fplAudioChannelType_First : final_platform_layer.h
- fplAudioChannelType_FrontCenter : final_platform_layer.h
- fplAudioChannelType_FrontLeft : final_platform_layer.h
- fplAudioChannelType_FrontLeftOfCenter : final_platform_layer.h
- fplAudioChannelType_FrontRight : final_platform_layer.h
- fplAudioChannelType_FrontRightOfCenter : final_platform_layer.h
- fplAudioChannelType_Last : final_platform_layer.h
- fplAudioChannelType_LowFrequency : final_platform_layer.h
- fplAudioChannelType_None : final_platform_layer.h
- fplAudioChannelType_SideLeft : final_platform_layer.h
- fplAudioChannelType_SideRight : final_platform_layer.h
- fplAudioChannelType_TopBackCenter : final_platform_layer.h
- fplAudioChannelType_TopBackLeft : final_platform_layer.h
- fplAudioChannelType_TopBackRight : final_platform_layer.h
- fplAudioChannelType_TopCenter : final_platform_layer.h
- fplAudioChannelType_TopFrontCenter : final_platform_layer.h
- fplAudioChannelType_TopFrontLeft : final_platform_layer.h
- fplAudioChannelType_TopFrontRight : final_platform_layer.h
- fplAudioDefaultFields : final_platform_layer.h
- fplAudioDefaultFields_BufferSize : final_platform_layer.h
- fplAudioDefaultFields_ChannelLayout : final_platform_layer.h
- fplAudioDefaultFields_Channels : final_platform_layer.h
- fplAudioDefaultFields_None : final_platform_layer.h
- fplAudioDefaultFields_Periods : final_platform_layer.h
- fplAudioDefaultFields_SampleRate : final_platform_layer.h
- fplAudioDefaultFields_Type : final_platform_layer.h
- fplAudioFormatType : final_platform_layer.h
- fplAudioFormatType_F32 : final_platform_layer.h
- fplAudioFormatType_F64 : final_platform_layer.h
- fplAudioFormatType_First : final_platform_layer.h
- fplAudioFormatType_Last : final_platform_layer.h
- fplAudioFormatType_None : final_platform_layer.h
- fplAudioFormatType_S16 : final_platform_layer.h
- fplAudioFormatType_S24 : final_platform_layer.h
- fplAudioFormatType_S32 : final_platform_layer.h
- fplAudioFormatType_S64 : final_platform_layer.h
- fplAudioFormatType_U8 : final_platform_layer.h
- fplAudioFormatU64 : final_platform_layer.h
- fplAudioInit() : final_platform_layer.h
- fplAudioLatencyType : final_platform_layer.h
- fplAudioLatencyType_Conservative : final_platform_layer.h
- fplAudioLatencyType_Low : final_platform_layer.h
- fplAudioMode : final_platform_layer.h
- fplAudioMode_Exclusive_Conservative : final_platform_layer.h
- fplAudioMode_Exclusive_LowLatency : final_platform_layer.h
- fplAudioMode_Shared_Conservative : final_platform_layer.h
- fplAudioMode_Shared_LowLatency : final_platform_layer.h
- fplAudioRelease() : final_platform_layer.h
- fplAudioResultType : final_platform_layer.h
- fplAudioResultType_ApiFailed : final_platform_layer.h
- fplAudioResultType_BackendAlreadyInitialized : final_platform_layer.h
- fplAudioResultType_DeviceAlreadyStarted : final_platform_layer.h
- fplAudioResultType_DeviceAlreadyStopped : final_platform_layer.h
- fplAudioResultType_DeviceBusy : final_platform_layer.h
- fplAudioResultType_DeviceByIdNotFound : final_platform_layer.h
- fplAudioResultType_DeviceFailure : final_platform_layer.h
- fplAudioResultType_DeviceNotInitialized : final_platform_layer.h
- fplAudioResultType_Failed : final_platform_layer.h
- fplAudioResultType_First : final_platform_layer.h
- fplAudioResultType_InvalidArguments : final_platform_layer.h
- fplAudioResultType_Last : final_platform_layer.h
- fplAudioResultType_NoBackendsFound : final_platform_layer.h
- fplAudioResultType_NoDeviceFound : final_platform_layer.h
- fplAudioResultType_None : final_platform_layer.h
- fplAudioResultType_NotImplemented : final_platform_layer.h
- fplAudioResultType_OutOfMemory : final_platform_layer.h
- fplAudioResultType_PlatformNotInitialized : final_platform_layer.h
- fplAudioResultType_Success : final_platform_layer.h
- fplAudioResultType_SystemNotInitialized : final_platform_layer.h
- fplAudioResultType_UnsetAudioBufferSize : final_platform_layer.h
- fplAudioResultType_UnsetAudioChannels : final_platform_layer.h
- fplAudioResultType_UnsetAudioFormat : final_platform_layer.h
- fplAudioResultType_UnsetAudioSampleRate : final_platform_layer.h
- fplAudioResultType_UnsuportedDeviceFormat : final_platform_layer.h
- fplAudioShareMode : final_platform_layer.h
- fplAudioShareMode_Exclusive : final_platform_layer.h
- fplAudioShareMode_Shared : final_platform_layer.h
- fplButtonState : final_platform_layer.h
- fplButtonState_Press : final_platform_layer.h
- fplButtonState_Release : final_platform_layer.h
- fplButtonState_Repeat : final_platform_layer.h
- fplChangeFileExtension() : final_platform_layer.h
- fplClearStruct : final_platform_layer.h
- fplConditionBroadcast() : final_platform_layer.h
- fplConditionDestroy() : final_platform_layer.h
- fplConditionInit() : final_platform_layer.h
- fplConditionSignal() : final_platform_layer.h
- fplConditionWait() : final_platform_layer.h
- fplConsoleError() : final_platform_layer.h
- fplConsoleFormatError() : final_platform_layer.h
- fplConsoleFormatOut() : final_platform_layer.h
- fplConsoleOut() : final_platform_layer.h
- fplConsoleWaitForCharInput() : final_platform_layer.h
- fplCopyString() : final_platform_layer.h
- fplCopyStringLen() : final_platform_layer.h
- fplCopyStruct : final_platform_layer.h
- fplCPUArchType : final_platform_layer.h
- fplCPUArchType_Arm32 : final_platform_layer.h
- fplCPUArchType_Arm64 : final_platform_layer.h
- fplCPUArchType_First : final_platform_layer.h
- fplCPUArchType_Last : final_platform_layer.h
- fplCPUArchType_Unknown : final_platform_layer.h
- fplCPUArchType_x64 : final_platform_layer.h
- fplCPUArchType_x86 : final_platform_layer.h
- fplCPUArchType_x86_64 : final_platform_layer.h
- fplCPUCapabilitiesType : final_platform_layer.h
- fplCPUCapabilitiesType_ARM : final_platform_layer.h
- fplCPUCapabilitiesType_First : final_platform_layer.h
- fplCPUCapabilitiesType_Last : final_platform_layer.h
- fplCPUCapabilitiesType_Unknown : final_platform_layer.h
- fplCPUCapabilitiesType_X86 : final_platform_layer.h
- fplCPUGetArchitecture() : final_platform_layer.h
- fplCPUGetArchName() : final_platform_layer.h
- fplCPUGetCapabilities() : final_platform_layer.h
- fplCPUGetCoreCount() : final_platform_layer.h
- fplCPUGetName() : final_platform_layer.h
- fplCPUID() : final_platform_layer.h
- fplCPURDTSC() : final_platform_layer.h
- fplCPUXCR0() : final_platform_layer.h
- fplCreateAudioMode() : final_platform_layer.h
- fplCreateColorRGBA() : final_platform_layer.h
- fplCreateVideoRectFromLTRB() : final_platform_layer.h
- fplDateTimeCreate() : final_platform_layer.h
- fplDateTimeErrors : final_platform_layer.h
- fplDateTimeErrors_InvalidDay : final_platform_layer.h
- fplDateTimeErrors_InvalidHour : final_platform_layer.h
- fplDateTimeErrors_InvalidMinute : final_platform_layer.h
- fplDateTimeErrors_InvalidMonth : final_platform_layer.h
- fplDateTimeErrors_InvalidSecond : final_platform_layer.h
- fplDateTimeErrors_InvalidYear : final_platform_layer.h
- fplDateTimeErrors_None : final_platform_layer.h
- fplDateTimeQuery() : final_platform_layer.h
- fplDateTimeType : final_platform_layer.h
- fplDateTimeType_Local : final_platform_layer.h
- fplDateTimeType_UTC : final_platform_layer.h
- fplDebugBreak : final_platform_layer.h
- fplDebugFormatOut() : final_platform_layer.h
- fplDebugOut() : final_platform_layer.h
- fplDecodeAudioFormatU64() : final_platform_layer.h
- fplDirectoriesCreate() : final_platform_layer.h
- fplDirectoryExists() : final_platform_layer.h
- fplDirectoryListBegin() : final_platform_layer.h
- fplDirectoryListEnd() : final_platform_layer.h
- fplDirectoryListNext() : final_platform_layer.h
- fplDirectoryRemove() : final_platform_layer.h
- fplDisableWindowFullscreen() : final_platform_layer.h
- fplDynamicLibraryLoad() : final_platform_layer.h
- fplDynamicLibraryUnload() : final_platform_layer.h
- fplEnableWindowFullscreen() : final_platform_layer.h
- fplEncodeAudioFormatU64() : final_platform_layer.h
- fplEndianessType : final_platform_layer.h
- fplEndianessType_Big : final_platform_layer.h
- fplEndianessType_Little : final_platform_layer.h
- fplEnforcePathSeparator() : final_platform_layer.h
- fplEnforcePathSeparatorLen() : final_platform_layer.h
- fplErrorsClear() : final_platform_layer.h
- fplEventType : final_platform_layer.h
- fplEventType_Gamepad : final_platform_layer.h
- fplEventType_Keyboard : final_platform_layer.h
- fplEventType_Mouse : final_platform_layer.h
- fplEventType_None : final_platform_layer.h
- fplEventType_Window : final_platform_layer.h
- fplExtractFileExtension() : final_platform_layer.h
- fplExtractFileName() : final_platform_layer.h
- fplExtractFilePath() : final_platform_layer.h
- fplFileAppendBinary() : final_platform_layer.h
- fplFileAttributeFlags : final_platform_layer.h
- fplFileAttributeFlags_Archive : final_platform_layer.h
- fplFileAttributeFlags_Hidden : final_platform_layer.h
- fplFileAttributeFlags_None : final_platform_layer.h
- fplFileAttributeFlags_Normal : final_platform_layer.h
- fplFileAttributeFlags_System : final_platform_layer.h
- fplFileClose() : final_platform_layer.h
- fplFileCopy() : final_platform_layer.h
- fplFileCreateBinary() : final_platform_layer.h
- fplFileDelete() : final_platform_layer.h
- fplFileEntryType : final_platform_layer.h
- fplFileEntryType_Directory : final_platform_layer.h
- fplFileEntryType_File : final_platform_layer.h
- fplFileEntryType_Unknown : final_platform_layer.h
- fplFileExists() : final_platform_layer.h
- fplFileFlush() : final_platform_layer.h
- fplFileGetPosition() : final_platform_layer.h
- fplFileGetPosition32() : final_platform_layer.h
- fplFileGetPosition64() : final_platform_layer.h
- fplFileGetSizeFromHandle() : final_platform_layer.h
- fplFileGetSizeFromHandle32() : final_platform_layer.h
- fplFileGetSizeFromHandle64() : final_platform_layer.h
- fplFileGetSizeFromPath() : final_platform_layer.h
- fplFileGetSizeFromPath32() : final_platform_layer.h
- fplFileGetSizeFromPath64() : final_platform_layer.h
- fplFileGetTimestampsFromHandle() : final_platform_layer.h
- fplFileGetTimestampsFromPath() : final_platform_layer.h
- fplFileMove() : final_platform_layer.h
- fplFileOpenBinary() : final_platform_layer.h
- fplFilePermissionFlags : final_platform_layer.h
- fplFilePermissionFlags_All : final_platform_layer.h
- fplFilePermissionFlags_CanExecuteSearch : final_platform_layer.h
- fplFilePermissionFlags_CanRead : final_platform_layer.h
- fplFilePermissionFlags_CanWrite : final_platform_layer.h
- fplFilePermissionMasks : final_platform_layer.h
- fplFilePermissionMasks_Group : final_platform_layer.h
- fplFilePermissionMasks_None : final_platform_layer.h
- fplFilePermissionMasks_Owner : final_platform_layer.h
- fplFilePermissionMasks_User : final_platform_layer.h
- fplFilePositionMode : final_platform_layer.h
- fplFilePositionMode_Beginning : final_platform_layer.h
- fplFilePositionMode_Current : final_platform_layer.h
- fplFilePositionMode_End : final_platform_layer.h
- fplFileReadBlock() : final_platform_layer.h
- fplFileReadBlock32() : final_platform_layer.h
- fplFileReadBlock64() : final_platform_layer.h
- fplFileSetPosition() : final_platform_layer.h
- fplFileSetPosition32() : final_platform_layer.h
- fplFileSetPosition64() : final_platform_layer.h
- fplFileTimeStamp : final_platform_layer.h
- fplFileTryGetSizeFromHandle() : final_platform_layer.h
- fplFileTryGetSizeFromPath() : final_platform_layer.h
- fplFileWriteBlock() : final_platform_layer.h
- fplFileWriteBlock32() : final_platform_layer.h
- fplFileWriteBlock64() : final_platform_layer.h
- fplFindInputDevice() : final_platform_layer.h
- fplFormatDateTime() : final_platform_layer.h
- fplGamepadAxisSign : final_platform_layer.h
- fplGamepadAxisSign_Full : final_platform_layer.h
- fplGamepadAxisSign_Negative : final_platform_layer.h
- fplGamepadAxisSign_Positive : final_platform_layer.h
- fplGamepadAxisType : final_platform_layer.h
- fplGamepadAxisType_Count : final_platform_layer.h
- fplGamepadAxisType_LeftTrigger : final_platform_layer.h
- fplGamepadAxisType_LeftX : final_platform_layer.h
- fplGamepadAxisType_LeftY : final_platform_layer.h
- fplGamepadAxisType_RightTrigger : final_platform_layer.h
- fplGamepadAxisType_RightX : final_platform_layer.h
- fplGamepadAxisType_RightY : final_platform_layer.h
- fplGamepadButtonType : final_platform_layer.h
- fplGamepadButtonType_ActionA : final_platform_layer.h
- fplGamepadButtonType_ActionB : final_platform_layer.h
- fplGamepadButtonType_ActionX : final_platform_layer.h
- fplGamepadButtonType_ActionY : final_platform_layer.h
- fplGamepadButtonType_Back : final_platform_layer.h
- fplGamepadButtonType_DPadDown : final_platform_layer.h
- fplGamepadButtonType_DPadLeft : final_platform_layer.h
- fplGamepadButtonType_DPadRight : final_platform_layer.h
- fplGamepadButtonType_DPadUp : final_platform_layer.h
- fplGamepadButtonType_LeftShoulder : final_platform_layer.h
- fplGamepadButtonType_LeftThumb : final_platform_layer.h
- fplGamepadButtonType_RightShoulder : final_platform_layer.h
- fplGamepadButtonType_RightThumb : final_platform_layer.h
- fplGamepadButtonType_Start : final_platform_layer.h
- fplGamepadEventType : final_platform_layer.h
- fplGamepadEventType_Connected : final_platform_layer.h
- fplGamepadEventType_Disconnected : final_platform_layer.h
- fplGamepadEventType_None : final_platform_layer.h
- fplGamepadEventType_StateChanged : final_platform_layer.h
- fplGamepadGuid : final_platform_layer.h
- fplGamepadInputType : final_platform_layer.h
- fplGamepadInputType_Axis : final_platform_layer.h
- fplGamepadInputType_Button : final_platform_layer.h
- fplGamepadInputType_Hat : final_platform_layer.h
- fplGamepadInputType_None : final_platform_layer.h
- fplGamepadMappingApply() : final_platform_layer.h
- fplGamepadMappingApplyDefault() : final_platform_layer.h
- fplGamepadName : final_platform_layer.h
- fplGamepadPlatform : final_platform_layer.h
- fplGamepadPlatform_Android : final_platform_layer.h
- fplGamepadPlatform_iOS : final_platform_layer.h
- fplGamepadPlatform_Linux : final_platform_layer.h
- fplGamepadPlatform_MacOS : final_platform_layer.h
- fplGamepadPlatform_Unknown : final_platform_layer.h
- fplGamepadPlatform_Windows : final_platform_layer.h
- fplGetAlignedSize : final_platform_layer.h
- fplGetAlignmentOffset : final_platform_layer.h
- fplGetAudioBackendName() : final_platform_layer.h
- fplGetAudioBackendType() : final_platform_layer.h
- fplGetAudioBufferSizeInBytes() : final_platform_layer.h
- fplGetAudioBufferSizeInFrames() : final_platform_layer.h
- fplGetAudioBufferSizeInMilliseconds() : final_platform_layer.h
- fplGetAudioChannelMap() : final_platform_layer.h
- fplGetAudioChannelsFromLayout() : final_platform_layer.h
- fplGetAudioChannelTypeName() : final_platform_layer.h
- fplGetAudioDeviceInfo() : final_platform_layer.h
- fplGetAudioDevices() : final_platform_layer.h
- fplGetAudioFormatName() : final_platform_layer.h
- fplGetAudioFrameSizeInBytes() : final_platform_layer.h
- fplGetAudioHardwareDevice() : final_platform_layer.h
- fplGetAudioHardwareDeviceName() : final_platform_layer.h
- fplGetAudioHardwareFormat() : final_platform_layer.h
- fplGetAudioLatencyType() : final_platform_layer.h
- fplGetAudioSampleSizeInBytes() : final_platform_layer.h
- fplGetAudioShareMode() : final_platform_layer.h
- fplGetAvailableThreadCount() : final_platform_layer.h
- fplGetClipboardText() : final_platform_layer.h
- fplGetCPUCapabilitiesTypeName() : final_platform_layer.h
- fplGetCurrentSettings() : final_platform_layer.h
- fplGetCurrentThreadId() : final_platform_layer.h
- fplGetDefaultAudioChannelLayoutFromChannels() : final_platform_layer.h
- fplGetDisplayCount() : final_platform_layer.h
- fplGetDisplayFromPosition() : final_platform_layer.h
- fplGetDisplayModes() : final_platform_layer.h
- fplGetDisplays() : final_platform_layer.h
- fplGetDynamicLibraryProc() : final_platform_layer.h
- fplGetEndianess32 : final_platform_layer.h
- fplGetErrorByIndex() : final_platform_layer.h
- fplGetErrorCount() : final_platform_layer.h
- fplGetExecutableFilePath() : final_platform_layer.h
- fplGetGamepadDevices() : final_platform_layer.h
- fplGetHomePath() : final_platform_layer.h
- fplGetInputBackendSupport() : final_platform_layer.h
- fplGetInputBackendSupportByType() : final_platform_layer.h
- fplGetInputDevices() : final_platform_layer.h
- fplGetInputLocale() : final_platform_layer.h
- fplGetKeyboardDevices() : final_platform_layer.h
- fplGetLastError() : final_platform_layer.h
- fplGetLogSettings() : final_platform_layer.h
- fplGetMainThread() : final_platform_layer.h
- fplGetMaxLogLevel() : final_platform_layer.h
- fplGetMouseDevices() : final_platform_layer.h
- fplGetPlatformName() : final_platform_layer.h
- fplGetPlatformResult() : final_platform_layer.h
- fplGetPlatformType() : final_platform_layer.h
- fplGetPrimaryDisplay() : final_platform_layer.h
- fplGetStringLength() : final_platform_layer.h
- fplGetSystemLocale() : final_platform_layer.h
- fplGetTargetAudioFrameCount() : final_platform_layer.h
- fplGetThreadPriority() : final_platform_layer.h
- fplGetThreadState() : final_platform_layer.h
- fplGetUsedThreadCount() : final_platform_layer.h
- fplGetUserLocale() : final_platform_layer.h
- fplGetVideoBackBuffer() : final_platform_layer.h
- fplGetVideoBackendName() : final_platform_layer.h
- fplGetVideoBackendType() : final_platform_layer.h
- fplGetVideoProcedure() : final_platform_layer.h
- fplGetVideoRequirements() : final_platform_layer.h
- fplGetVideoSurface() : final_platform_layer.h
- fplGetWindowDisplay() : final_platform_layer.h
- fplGetWindowPosition() : final_platform_layer.h
- fplGetWindowSize() : final_platform_layer.h
- fplGetWindowState() : final_platform_layer.h
- fplGetWindowTitle() : final_platform_layer.h
- fplGigaBytes : final_platform_layer.h
- fplHasInclude : final_platform_layer.h
- fplImageType : final_platform_layer.h
- fplImageType_None : final_platform_layer.h
- fplImageType_RGBA : final_platform_layer.h
- fplInitFlags : final_platform_layer.h
- fplInitFlags_All : final_platform_layer.h
- fplInitFlags_Audio : final_platform_layer.h
- fplInitFlags_Console : final_platform_layer.h
- fplInitFlags_Gamepad : final_platform_layer.h
- fplInitFlags_Input : final_platform_layer.h
- fplInitFlags_Keyboard : final_platform_layer.h
- fplInitFlags_Mouse : final_platform_layer.h
- fplInitFlags_None : final_platform_layer.h
- fplInitFlags_Video : final_platform_layer.h
- fplInitFlags_Window : final_platform_layer.h
- fplInputBackendMaskDisable() : final_platform_layer.h
- fplInputBackendMaskEnable() : final_platform_layer.h
- fplInputBackendMaskIsEnabled() : final_platform_layer.h
- fplInputBackendType : final_platform_layer.h
- fplInputBackendType_Auto : final_platform_layer.h
- fplInputBackendType_DInput : final_platform_layer.h
- fplInputBackendType_First : final_platform_layer.h
- fplInputBackendType_Last : final_platform_layer.h
- fplInputBackendType_LinuxJoystick : final_platform_layer.h
- fplInputBackendType_None : final_platform_layer.h
- fplInputBackendType_Win32 : final_platform_layer.h
- fplInputBackendType_X11Kbm : final_platform_layer.h
- fplInputBackendType_XInput : final_platform_layer.h
- fplInputConnectionState : final_platform_layer.h
- fplInputConnectionState_Connected : final_platform_layer.h
- fplInputConnectionState_Disconnected : final_platform_layer.h
- fplInputConnectionState_Unknown : final_platform_layer.h
- fplInputDeviceFeatureFlags : final_platform_layer.h
- fplInputDeviceFeatureFlags_Events : final_platform_layer.h
- fplInputDeviceFeatureFlags_Hotplug : final_platform_layer.h
- fplInputDeviceFeatureFlags_None : final_platform_layer.h
- fplInputDeviceFeatureFlags_Polling : final_platform_layer.h
- fplInputSourceType : final_platform_layer.h
- fplInputSourceType_All : final_platform_layer.h
- fplInputSourceType_Gamepad : final_platform_layer.h
- fplInputSourceType_Keyboard : final_platform_layer.h
- fplInputSourceType_Mouse : final_platform_layer.h
- fplInputSourceType_None : final_platform_layer.h
- fplIsAligned : final_platform_layer.h
- fplIsBigEndian : final_platform_layer.h
- fplIsBitSet : final_platform_layer.h
- fplIsLittleEndian : final_platform_layer.h
- fplIsMaskSet : final_platform_layer.h
- fplIsPlatformInitialized() : final_platform_layer.h
- fplIsPowerOfTwo : final_platform_layer.h
- fplIsStringEqual() : final_platform_layer.h
- fplIsStringEqualLen() : final_platform_layer.h
- fplIsStringMatchWildcard() : final_platform_layer.h
- fplIsWindowDecorated() : final_platform_layer.h
- fplIsWindowFloating() : final_platform_layer.h
- fplIsWindowFullscreen() : final_platform_layer.h
- fplIsWindowResizable() : final_platform_layer.h
- fplIsWindowRunning() : final_platform_layer.h
- fplKey : final_platform_layer.h
- fplKey_0 : final_platform_layer.h
- fplKey_1 : final_platform_layer.h
- fplKey_2 : final_platform_layer.h
- fplKey_3 : final_platform_layer.h
- fplKey_4 : final_platform_layer.h
- fplKey_5 : final_platform_layer.h
- fplKey_6 : final_platform_layer.h
- fplKey_7 : final_platform_layer.h
- fplKey_8 : final_platform_layer.h
- fplKey_9 : final_platform_layer.h
- fplKey_A : final_platform_layer.h
- fplKey_Add : final_platform_layer.h
- fplKey_Alt : final_platform_layer.h
- fplKey_Apps : final_platform_layer.h
- fplKey_B : final_platform_layer.h
- fplKey_Backspace : final_platform_layer.h
- fplKey_C : final_platform_layer.h
- fplKey_CapsLock : final_platform_layer.h
- fplKey_Clear : final_platform_layer.h
- fplKey_Control : final_platform_layer.h
- fplKey_D : final_platform_layer.h
- fplKey_Decimal : final_platform_layer.h
- fplKey_Delete : final_platform_layer.h
- fplKey_Divide : final_platform_layer.h
- fplKey_Down : final_platform_layer.h
- fplKey_E : final_platform_layer.h
- fplKey_End : final_platform_layer.h
- fplKey_Escape : final_platform_layer.h
- fplKey_Execute : final_platform_layer.h
- fplKey_F : final_platform_layer.h
- fplKey_F1 : final_platform_layer.h
- fplKey_F10 : final_platform_layer.h
- fplKey_F11 : final_platform_layer.h
- fplKey_F12 : final_platform_layer.h
- fplKey_F13 : final_platform_layer.h
- fplKey_F14 : final_platform_layer.h
- fplKey_F15 : final_platform_layer.h
- fplKey_F16 : final_platform_layer.h
- fplKey_F17 : final_platform_layer.h
- fplKey_F18 : final_platform_layer.h
- fplKey_F19 : final_platform_layer.h
- fplKey_F2 : final_platform_layer.h
- fplKey_F20 : final_platform_layer.h
- fplKey_F21 : final_platform_layer.h
- fplKey_F22 : final_platform_layer.h
- fplKey_F23 : final_platform_layer.h
- fplKey_F24 : final_platform_layer.h
- fplKey_F3 : final_platform_layer.h
- fplKey_F4 : final_platform_layer.h
- fplKey_F5 : final_platform_layer.h
- fplKey_F6 : final_platform_layer.h
- fplKey_F7 : final_platform_layer.h
- fplKey_F8 : final_platform_layer.h
- fplKey_F9 : final_platform_layer.h
- fplKey_First : final_platform_layer.h
- fplKey_G : final_platform_layer.h
- fplKey_H : final_platform_layer.h
- fplKey_Help : final_platform_layer.h
- fplKey_Home : final_platform_layer.h
- fplKey_I : final_platform_layer.h
- fplKey_Insert : final_platform_layer.h
- fplKey_J : final_platform_layer.h
- fplKey_K : final_platform_layer.h
- fplKey_L : final_platform_layer.h
- fplKey_Last : final_platform_layer.h
- fplKey_Left : final_platform_layer.h
- fplKey_LeftAlt : final_platform_layer.h
- fplKey_LeftControl : final_platform_layer.h
- fplKey_LeftShift : final_platform_layer.h
- fplKey_LeftSuper : final_platform_layer.h
- fplKey_M : final_platform_layer.h
- fplKey_MediaNextTrack : final_platform_layer.h
- fplKey_MediaPlayPause : final_platform_layer.h
- fplKey_MediaPrevTrack : final_platform_layer.h
- fplKey_MediaStop : final_platform_layer.h
- fplKey_Multiply : final_platform_layer.h
- fplKey_N : final_platform_layer.h
- fplKey_None : final_platform_layer.h
- fplKey_NumLock : final_platform_layer.h
- fplKey_NumPad0 : final_platform_layer.h
- fplKey_NumPad1 : final_platform_layer.h
- fplKey_NumPad2 : final_platform_layer.h
- fplKey_NumPad3 : final_platform_layer.h
- fplKey_NumPad4 : final_platform_layer.h
- fplKey_NumPad5 : final_platform_layer.h
- fplKey_NumPad6 : final_platform_layer.h
- fplKey_NumPad7 : final_platform_layer.h
- fplKey_NumPad8 : final_platform_layer.h
- fplKey_NumPad9 : final_platform_layer.h
- fplKey_O : final_platform_layer.h
- fplKey_Oem1 : final_platform_layer.h
- fplKey_Oem2 : final_platform_layer.h
- fplKey_Oem3 : final_platform_layer.h
- fplKey_Oem4 : final_platform_layer.h
- fplKey_Oem5 : final_platform_layer.h
- fplKey_Oem6 : final_platform_layer.h
- fplKey_Oem7 : final_platform_layer.h
- fplKey_Oem8 : final_platform_layer.h
- fplKey_OemComma : final_platform_layer.h
- fplKey_OemMinus : final_platform_layer.h
- fplKey_OemPeriod : final_platform_layer.h
- fplKey_OemPlus : final_platform_layer.h
- fplKey_P : final_platform_layer.h
- fplKey_PageDown : final_platform_layer.h
- fplKey_PageUp : final_platform_layer.h
- fplKey_Pause : final_platform_layer.h
- fplKey_Print : final_platform_layer.h
- fplKey_Q : final_platform_layer.h
- fplKey_R : final_platform_layer.h
- fplKey_Return : final_platform_layer.h
- fplKey_Right : final_platform_layer.h
- fplKey_RightAlt : final_platform_layer.h
- fplKey_RightControl : final_platform_layer.h
- fplKey_RightShift : final_platform_layer.h
- fplKey_RightSuper : final_platform_layer.h
- fplKey_S : final_platform_layer.h
- fplKey_Scroll : final_platform_layer.h
- fplKey_Select : final_platform_layer.h
- fplKey_Separator : final_platform_layer.h
- fplKey_Shift : final_platform_layer.h
- fplKey_Sleep : final_platform_layer.h
- fplKey_Snapshot : final_platform_layer.h
- fplKey_Space : final_platform_layer.h
- fplKey_Substract : final_platform_layer.h
- fplKey_T : final_platform_layer.h
- fplKey_Tab : final_platform_layer.h
- fplKey_U : final_platform_layer.h
- fplKey_Up : final_platform_layer.h
- fplKey_V : final_platform_layer.h
- fplKey_VolumeDown : final_platform_layer.h
- fplKey_VolumeMute : final_platform_layer.h
- fplKey_VolumeUp : final_platform_layer.h
- fplKey_W : final_platform_layer.h
- fplKey_X : final_platform_layer.h
- fplKey_Y : final_platform_layer.h
- fplKey_Z : final_platform_layer.h
- fplKeyboardEventType : final_platform_layer.h
- fplKeyboardEventType_Button : final_platform_layer.h
- fplKeyboardEventType_Input : final_platform_layer.h
- fplKeyboardEventType_None : final_platform_layer.h
- fplKeyboardModifierFlags : final_platform_layer.h
- fplKeyboardModifierFlags_CapsLock : final_platform_layer.h
- fplKeyboardModifierFlags_LAlt : final_platform_layer.h
- fplKeyboardModifierFlags_LCtrl : final_platform_layer.h
- fplKeyboardModifierFlags_LShift : final_platform_layer.h
- fplKeyboardModifierFlags_LSuper : final_platform_layer.h
- fplKeyboardModifierFlags_None : final_platform_layer.h
- fplKeyboardModifierFlags_NumLock : final_platform_layer.h
- fplKeyboardModifierFlags_RAlt : final_platform_layer.h
- fplKeyboardModifierFlags_RCtrl : final_platform_layer.h
- fplKeyboardModifierFlags_RShift : final_platform_layer.h
- fplKeyboardModifierFlags_RSuper : final_platform_layer.h
- fplKeyboardModifierFlags_ScrollLock : final_platform_layer.h
- fplKeyGetName() : final_platform_layer.h
- fplKiloBytes : final_platform_layer.h
- fplLocaleFormat : final_platform_layer.h
- fplLocaleFormat_ISO639 : final_platform_layer.h
- fplLocaleFormat_None : final_platform_layer.h
- fplLogLevel : final_platform_layer.h
- fplLogLevel_All : final_platform_layer.h
- fplLogLevel_Critical : final_platform_layer.h
- fplLogLevel_Debug : final_platform_layer.h
- fplLogLevel_Error : final_platform_layer.h
- fplLogLevel_First : final_platform_layer.h
- fplLogLevel_Info : final_platform_layer.h
- fplLogLevel_Last : final_platform_layer.h
- fplLogLevel_Trace : final_platform_layer.h
- fplLogLevel_Verbose : final_platform_layer.h
- fplLogLevel_Warning : final_platform_layer.h
- fplLogWriterFlags : final_platform_layer.h
- fplLogWriterFlags_Custom : final_platform_layer.h
- fplLogWriterFlags_DebugOut : final_platform_layer.h
- fplLogWriterFlags_ErrorConsole : final_platform_layer.h
- fplLogWriterFlags_None : final_platform_layer.h
- fplLogWriterFlags_StandardConsole : final_platform_layer.h
- fplMakeDefaultSettings() : final_platform_layer.h
- fplMax : final_platform_layer.h
- fplMegaBytes : final_platform_layer.h
- fplMemoryAlignedAllocate() : final_platform_layer.h
- fplMemoryAlignedFree() : final_platform_layer.h
- fplMemoryAllocate() : final_platform_layer.h
- fplMemoryAllocationMode : final_platform_layer.h
- fplMemoryAllocationMode_Automatic : final_platform_layer.h
- fplMemoryAllocationMode_Custom : final_platform_layer.h
- fplMemoryClear() : final_platform_layer.h
- fplMemoryCopy() : final_platform_layer.h
- fplMemoryFree() : final_platform_layer.h
- fplMemoryGetUsage() : final_platform_layer.h
- fplMemorySet() : final_platform_layer.h
- fplMilliseconds : final_platform_layer.h
- fplMillisecondsQuery() : final_platform_layer.h
- fplMin : final_platform_layer.h
- fplMinAlignment : final_platform_layer.h
- fplMouseButtonType : final_platform_layer.h
- fplMouseButtonType_Left : final_platform_layer.h
- fplMouseButtonType_MaxCount : final_platform_layer.h
- fplMouseButtonType_Middle : final_platform_layer.h
- fplMouseButtonType_None : final_platform_layer.h
- fplMouseButtonType_Right : final_platform_layer.h
- fplMouseButtonType_X1 : final_platform_layer.h
- fplMouseButtonType_X2 : final_platform_layer.h
- fplMouseEventType : final_platform_layer.h
- fplMouseEventType_Button : final_platform_layer.h
- fplMouseEventType_Move : final_platform_layer.h
- fplMouseEventType_None : final_platform_layer.h
- fplMouseEventType_Wheel : final_platform_layer.h
- fplMutexDestroy() : final_platform_layer.h
- fplMutexInit() : final_platform_layer.h
- fplMutexLock() : final_platform_layer.h
- fplMutexTryLock() : final_platform_layer.h
- fplMutexUnlock() : final_platform_layer.h
- fplOffsetOf : final_platform_layer.h
- fplOpenGLCompatibilityFlags : final_platform_layer.h
- fplOpenGLCompatibilityFlags_Compatibility : final_platform_layer.h
- fplOpenGLCompatibilityFlags_Core : final_platform_layer.h
- fplOpenGLCompatibilityFlags_Forward : final_platform_layer.h
- fplOpenGLCompatibilityFlags_Legacy : final_platform_layer.h
- fplOSGetVersionInfos() : final_platform_layer.h
- fplPathCombine() : final_platform_layer.h
- fplPathNormalize() : final_platform_layer.h
- fplPlatformGetResultName() : final_platform_layer.h
- fplPlatformInit() : final_platform_layer.h
- fplPlatformRelease() : final_platform_layer.h
- fplPlatformResultType : final_platform_layer.h
- fplPlatformResultType_AlreadyInitialized : final_platform_layer.h
- fplPlatformResultType_FailedAudio : final_platform_layer.h
- fplPlatformResultType_FailedPlatform : final_platform_layer.h
- fplPlatformResultType_FailedVideo : final_platform_layer.h
- fplPlatformResultType_FailedWindow : final_platform_layer.h
- fplPlatformResultType_First : final_platform_layer.h
- fplPlatformResultType_Last : final_platform_layer.h
- fplPlatformResultType_NotInitialized : final_platform_layer.h
- fplPlatformResultType_OutOfMemory : final_platform_layer.h
- fplPlatformResultType_Success : final_platform_layer.h
- fplPlatformType : final_platform_layer.h
- fplPlatformType_First : final_platform_layer.h
- fplPlatformType_Last : final_platform_layer.h
- fplPlatformType_Linux : final_platform_layer.h
- fplPlatformType_Unix : final_platform_layer.h
- fplPlatformType_Unknown : final_platform_layer.h
- fplPlatformType_Windows : final_platform_layer.h
- fplPlayAudio() : final_platform_layer.h
- fplPollEvent() : final_platform_layer.h
- fplPollEvents() : final_platform_layer.h
- fplPollGamepadStates() : final_platform_layer.h
- fplPollKeyboardState() : final_platform_layer.h
- fplPollMouseState() : final_platform_layer.h
- fplQueryCursorPosition() : final_platform_layer.h
- fplResizeVideoBackBuffer() : final_platform_layer.h
- fplS32ToString() : final_platform_layer.h
- fplSeconds : final_platform_layer.h
- fplSemaphoreDestroy() : final_platform_layer.h
- fplSemaphoreInit() : final_platform_layer.h
- fplSemaphoreRelease() : final_platform_layer.h
- fplSemaphoreTryWait() : final_platform_layer.h
- fplSemaphoreValue() : final_platform_layer.h
- fplSemaphoreWait() : final_platform_layer.h
- fplSessionGetUsername() : final_platform_layer.h
- fplSetAudioClientReadCallback() : final_platform_layer.h
- fplSetClipboardText() : final_platform_layer.h
- fplSetDefaultAudioSettings() : final_platform_layer.h
- fplSetDefaultConsoleSettings() : final_platform_layer.h
- fplSetDefaultGamepadSettings() : final_platform_layer.h
- fplSetDefaultInputSettings() : final_platform_layer.h
- fplSetDefaultSettings() : final_platform_layer.h
- fplSetDefaultVideoSettings() : final_platform_layer.h
- fplSetDefaultWindowSettings() : final_platform_layer.h
- fplSetLogSettings() : final_platform_layer.h
- fplSetMaxLogLevel() : final_platform_layer.h
- fplSetThreadPriority() : final_platform_layer.h
- fplSetWindowCursorEnabled() : final_platform_layer.h
- fplSetWindowDecorated() : final_platform_layer.h
- fplSetWindowFloating() : final_platform_layer.h
- fplSetWindowFullscreenRect() : final_platform_layer.h
- fplSetWindowFullscreenSize() : final_platform_layer.h
- fplSetWindowInputEvents() : final_platform_layer.h
- fplSetWindowPosition() : final_platform_layer.h
- fplSetWindowResizeable() : final_platform_layer.h
- fplSetWindowSize() : final_platform_layer.h
- fplSetWindowState() : final_platform_layer.h
- fplSetWindowTitle() : final_platform_layer.h
- fplSignalDestroy() : final_platform_layer.h
- fplSignalInit() : final_platform_layer.h
- fplSignalReset() : final_platform_layer.h
- fplSignalSet() : final_platform_layer.h
- fplSignalValue : final_platform_layer.h
- fplSignalValue_Set : final_platform_layer.h
- fplSignalValue_Unset : final_platform_layer.h
- fplSignalWaitForAll() : final_platform_layer.h
- fplSignalWaitForAny() : final_platform_layer.h
- fplSignalWaitForOne() : final_platform_layer.h
- fplStackAllocate : final_platform_layer.h
- fplStaticAssert : final_platform_layer.h
- fplStopAudio() : final_platform_layer.h
- fplStringAppend() : final_platform_layer.h
- fplStringAppendLen() : final_platform_layer.h
- fplStringFormat() : final_platform_layer.h
- fplStringFormatArgs() : final_platform_layer.h
- fplStringToS32() : final_platform_layer.h
- fplStringToS32Len() : final_platform_layer.h
- fplStructField : final_platform_layer.h
- fplStructInit : final_platform_layer.h
- fplStructSet : final_platform_layer.h
- fplTeraBytes : final_platform_layer.h
- fplThreadCreate() : final_platform_layer.h
- fplThreadCreateWithParameters() : final_platform_layer.h
- fplThreadPriority : final_platform_layer.h
- fplThreadPriority_First : final_platform_layer.h
- fplThreadPriority_High : final_platform_layer.h
- fplThreadPriority_Highest : final_platform_layer.h
- fplThreadPriority_Idle : final_platform_layer.h
- fplThreadPriority_Last : final_platform_layer.h
- fplThreadPriority_Low : final_platform_layer.h
- fplThreadPriority_Lowest : final_platform_layer.h
- fplThreadPriority_Normal : final_platform_layer.h
- fplThreadPriority_RealTime : final_platform_layer.h
- fplThreadPriority_Unknown : final_platform_layer.h
- fplThreadSleep() : final_platform_layer.h
- fplThreadState : final_platform_layer.h
- fplThreadState_Running : final_platform_layer.h
- fplThreadState_Starting : final_platform_layer.h
- fplThreadState_Stopped : final_platform_layer.h
- fplThreadState_Stopping : final_platform_layer.h
- fplThreadStates : final_platform_layer.h
- fplThreadTerminate() : final_platform_layer.h
- fplThreadWaitForAll() : final_platform_layer.h
- fplThreadWaitForAny() : final_platform_layer.h
- fplThreadWaitForOne() : final_platform_layer.h
- fplThreadYield() : final_platform_layer.h
- fplTimeoutValue : final_platform_layer.h
- fplTimestampElapsed() : final_platform_layer.h
- fplTimestampQuery() : final_platform_layer.h
- fplTryStringToS32() : final_platform_layer.h
- fplTryStringToS32Len() : final_platform_layer.h
- fplUpdateInputDevices() : final_platform_layer.h
- fplUTF8StringToWideString() : final_platform_layer.h
- fplVersionNumberPart : final_platform_layer.h
- fplVideoBackendType : final_platform_layer.h
- fplVideoBackendType_First : final_platform_layer.h
- fplVideoBackendType_Last : final_platform_layer.h
- fplVideoBackendType_None : final_platform_layer.h
- fplVideoBackendType_OpenGL : final_platform_layer.h
- fplVideoBackendType_Software : final_platform_layer.h
- fplVideoBackendType_Vulkan : final_platform_layer.h
- fplVideoFlip() : final_platform_layer.h
- fplVulkanValidationLayerCallback : final_platform_layer.h
- fplVulkanValidationLayerMode : final_platform_layer.h
- fplVulkanValidationLayerMode_Disabled : final_platform_layer.h
- fplVulkanValidationLayerMode_Optional : final_platform_layer.h
- fplVulkanValidationLayerMode_Required : final_platform_layer.h
- fplVulkanValidationSeverity : final_platform_layer.h
- fplVulkanValidationSeverity_All : final_platform_layer.h
- fplVulkanValidationSeverity_Error : final_platform_layer.h
- fplVulkanValidationSeverity_Info : final_platform_layer.h
- fplVulkanValidationSeverity_Off : final_platform_layer.h
- fplVulkanValidationSeverity_Verbose : final_platform_layer.h
- fplVulkanValidationSeverity_Warning : final_platform_layer.h
- fplWideStringToUTF8String() : final_platform_layer.h
- fplWindowEventType : final_platform_layer.h
- fplWindowEventType_Closed : final_platform_layer.h
- fplWindowEventType_DroppedFiles : final_platform_layer.h
- fplWindowEventType_Exposed : final_platform_layer.h
- fplWindowEventType_GotFocus : final_platform_layer.h
- fplWindowEventType_Hidden : final_platform_layer.h
- fplWindowEventType_LostFocus : final_platform_layer.h
- fplWindowEventType_Maximized : final_platform_layer.h
- fplWindowEventType_Minimized : final_platform_layer.h
- fplWindowEventType_None : final_platform_layer.h
- fplWindowEventType_PositionChanged : final_platform_layer.h
- fplWindowEventType_Resized : final_platform_layer.h
- fplWindowEventType_Restored : final_platform_layer.h
- fplWindowEventType_Shown : final_platform_layer.h
- fplWindowShutdown() : final_platform_layer.h
- fplWindowState : final_platform_layer.h
- fplWindowState_Fullscreen : final_platform_layer.h
- fplWindowState_Iconify : final_platform_layer.h
- fplWindowState_Maximize : final_platform_layer.h
- fplWindowState_Normal : final_platform_layer.h
- fplWindowState_Unknown : final_platform_layer.h
- fplWindowUpdate() : final_platform_layer.h
- fplWindowVisibilityState : final_platform_layer.h
- fplWindowVisibilityState_Hide : final_platform_layer.h
- fplWindowVisibilityState_Show : final_platform_layer.h
- fplWindowVisibilityState_Unknown : final_platform_layer.h
- fplX86InstructionSetLevel : final_platform_layer.h
- fplX86InstructionSetLevel_AVX : final_platform_layer.h
- fplX86InstructionSetLevel_AVX2 : final_platform_layer.h
- fplX86InstructionSetLevel_AVX512 : final_platform_layer.h
- fplX86InstructionSetLevel_IA32 : final_platform_layer.h
- fplX86InstructionSetLevel_None : final_platform_layer.h
- fplX86InstructionSetLevel_SSE : final_platform_layer.h
- fplX86InstructionSetLevel_SSE2 : final_platform_layer.h
- fplX86InstructionSetLevel_SSE3 : final_platform_layer.h
- fplX86InstructionSetLevel_SSE4_1 : final_platform_layer.h
- fplX86InstructionSetLevel_SSE4_2 : final_platform_layer.h
- fplX86InstructionSetLevel_SSSE3 : final_platform_layer.h
- fplZeroInit : final_platform_layer.h
- Assertion & Debug
- Atomic operations
- Audio functions
- Clipboard functions
- Console functions
- Constants
- Display/Monitor functions
- Dynamic library loading
- Error Handling
- Files/IO functions
- Function macros
- Hardware Infos
- Input types and functions
- Localization functions
- Logging
- Memory Macros
- Memory functions
- Operating system Infos
- Path functions
- Platform functions
- Session Infos
- Settings & Configurations
- Storage class identifiers
- String functions
- Threading and synchronizations routines
- Timing functions
- Video functions
- Window events
- Window functions
- fplARMCPUCapabilities
- fplAudioChannelMap
- fplAudioDeviceID
- fplAudioDeviceInfo
- fplAudioFormat
- fplAudioSettings
- fplColor32
- fplConditionVariable
- fplConsoleSettings
- fplCPUCapabilities
- fplCPUIDLeaf
- fplDateTime
- fplDateTimeCreationResult
- fplDateTimeResult
- fplDisplayInfo
- fplDisplayMode
- fplDynamicLibraryHandle
- fplEndianess
- fplEvent
- fplFileEntry
- fplFileHandle
- fplFilePermissions
- fplFileTimeStamps
- fplGamepadButton
- fplGamepadData
- fplGamepadEvent
- fplGamepadInfo
- fplGamepadInputBinding
- fplGamepadMapping
- fplGamepadSettings
- fplGamepadState
- fplGamepadStates
- fplGraphicsApiSettings
- fplImageSource
- fplInputBackendMask
- fplInputBackendSupport
- fplInputDevice
- fplInputDeviceGuid
- fplInputSettings
- fplInternalConditionVariable
- fplInternalDynamicLibraryHandle
- fplInternalFileEntryHandle
- fplInternalFileHandle
- fplInternalFileRootInfo
- fplInternalMutexHandle
- fplInternalSemaphoreHandle
- fplInternalSignalHandle
- fplInternalThreadHandle
- fplKeyboardEvent
- fplKeyboardState
- fplLogSettings
- fplLogWriter
- fplLogWriterConsole
- fplLogWriterCustom
- fplMemoryAllocationSettings
- fplMemoryBlock
- fplMemoryInfos
- fplMemorySettings
- fplMouseEvent
- fplMouseState
- fplMutexHandle
- fplOpenGLSettings
- fplOSVersionInfos
- fplSemaphoreHandle
- fplSettings
- fplSignalHandle
- fplSpecificAudioSettings
- fplThreadHandle
- fplThreadParameters
- fplTimestamp
- fplVersionInfo
- fplVideoBackBuffer
- fplVideoRect
- fplVideoRequirements
- fplVideoRequirementsVulkan
- fplVideoSettings
- fplVideoSurface
- fplVideoSurfaceOpenGL
- fplVideoSurfaceVulkan
- fplVideoWindow
- fplVulkanSettings
- fplWindowCallbacks
- fplWindowDropFiles
- fplWindowEvent
- fplWindowPosition
- fplWindowSettings
- fplWindowSize
- fplX86CPUCapabilities