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fplColor32 Union Reference

Finalspace edited this page May 29, 2026 · 1 revision

Defines a 32-bit color in format BGRA. More...

#include <final_platform_layer.h>

Data Fields

Type Name
struct {
uint8_t a
The 8-bit alpha component. More...
uint8_t b
The 8-bit blue component. More...
uint8_t g
The 8-bit green component. More...
uint8_t r
The 8-bit red component. More...
} components
The BGRA components.
uint8_t m [4]
The color components array, stored as B, G, R, A.
uint32_t value
The 32-bit color value in format 0xBBGGRRAA.

Detailed Description

Defines a 32-bit color in format BGRA.

Definition at line 6577 of file final_platform_layer.h.

Field Documentation

a

uint8_t fplColor32::a

The 8-bit alpha component.

Definition at line 6587 of file final_platform_layer.h.

b

uint8_t fplColor32::b

The 8-bit blue component.

Definition at line 6581 of file final_platform_layer.h.

g

uint8_t fplColor32::g

The 8-bit green component.

Definition at line 6583 of file final_platform_layer.h.

m

uint8_t fplColor32::m[4]

The color components array, stored as B, G, R, A.

Definition at line 6592 of file final_platform_layer.h.

r

uint8_t fplColor32::r

The 8-bit red component.

Definition at line 6585 of file final_platform_layer.h.

value

uint32_t fplColor32::value

The 32-bit color value in format 0xBBGGRRAA.

Definition at line 6590 of file final_platform_layer.h.


The documentation for this union was generated from the following file:

Final Platform Layer

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