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fplInputSettings Struct Reference
Stores input settings. More...
#include <final_platform_layer.h>
| Type | Name |
|---|---|
| fpl_b32 |
allowMultipleGamepadBackends When true, multiple gamepad backends (e.g. XInput + DirectInput) may run simultaneously (Default: true). |
| fpl_b32 |
detachFromWindow When true, the input subsystem operates without a user window. Required when fplInitFlags_Window is not used (Default: false). |
| fpl_b32 |
disabledEvents Disable input events entirely (Default: false). |
| fplInputBackendMask |
enabledBackends Bitmask of fplInputBackendType values to enable (Default: all bits set, unsupported backends are ignored at init time). |
| fplInputSourceType |
enabledSources Bitmask of fplInputSourceType values to enable (Default: fplInputSourceType_All). |
| fplGamepadSettings |
gamepad Gamepad settings. |
| fpl_b32 |
pollFromWindowEventLoop When true, native window events are forwarded to the input subsystem (Default: true). |
Stores input settings.
Definition at line 6788 of file final_platform_layer.h.
fpl_b32 fplInputSettings::allowMultipleGamepadBackendsWhen true, multiple gamepad backends (e.g. XInput + DirectInput) may run simultaneously (Default: true).
Definition at line 6798 of file final_platform_layer.h.
fpl_b32 fplInputSettings::detachFromWindowWhen true, the input subsystem operates without a user window. Required when fplInitFlags_Window is not used (Default: false).
Definition at line 6802 of file final_platform_layer.h.
fpl_b32 fplInputSettings::disabledEventsDisable input events entirely (Default: false).
Definition at line 6796 of file final_platform_layer.h.
fplInputBackendMask fplInputSettings::enabledBackendsBitmask of fplInputBackendType values to enable (Default: all bits set, unsupported backends are ignored at init time).
Definition at line 6794 of file final_platform_layer.h.
fplInputSourceType fplInputSettings::enabledSourcesBitmask of fplInputSourceType values to enable (Default: fplInputSourceType_All).
Definition at line 6792 of file final_platform_layer.h.
fplGamepadSettings fplInputSettings::gamepadGamepad settings.
Definition at line 6790 of file final_platform_layer.h.
fpl_b32 fplInputSettings::pollFromWindowEventLoopWhen true, native window events are forwarded to the input subsystem (Default: true).
Definition at line 6800 of file final_platform_layer.h.
The documentation for this struct was generated from the following file:
- Assertion & Debug
- Atomic operations
- Audio functions
- Clipboard functions
- Console functions
- Constants
- Display/Monitor functions
- Dynamic library loading
- Error Handling
- Files/IO functions
- Function macros
- Hardware Infos
- Input types and functions
- Localization functions
- Logging
- Memory Macros
- Memory functions
- Operating system Infos
- Path functions
- Platform functions
- Session Infos
- Settings & Configurations
- Storage class identifiers
- String functions
- Threading and synchronizations routines
- Timing functions
- Video functions
- Window events
- Window functions
- fplARMCPUCapabilities
- fplAudioChannelMap
- fplAudioDeviceID
- fplAudioDeviceInfo
- fplAudioFormat
- fplAudioSettings
- fplColor32
- fplConditionVariable
- fplConsoleSettings
- fplCPUCapabilities
- fplCPUIDLeaf
- fplDateTime
- fplDateTimeCreationResult
- fplDateTimeResult
- fplDisplayInfo
- fplDisplayMode
- fplDynamicLibraryHandle
- fplEndianess
- fplEvent
- fplFileEntry
- fplFileHandle
- fplFilePermissions
- fplFileTimeStamps
- fplGamepadButton
- fplGamepadData
- fplGamepadEvent
- fplGamepadInfo
- fplGamepadInputBinding
- fplGamepadMapping
- fplGamepadSettings
- fplGamepadState
- fplGamepadStates
- fplGraphicsApiSettings
- fplImageSource
- fplInputBackendMask
- fplInputBackendSupport
- fplInputDevice
- fplInputDeviceGuid
- fplInputSettings
- fplInternalConditionVariable
- fplInternalDynamicLibraryHandle
- fplInternalFileEntryHandle
- fplInternalFileHandle
- fplInternalFileRootInfo
- fplInternalMutexHandle
- fplInternalSemaphoreHandle
- fplInternalSignalHandle
- fplInternalThreadHandle
- fplKeyboardEvent
- fplKeyboardState
- fplLogSettings
- fplLogWriter
- fplLogWriterConsole
- fplLogWriterCustom
- fplMemoryAllocationSettings
- fplMemoryBlock
- fplMemoryInfos
- fplMemorySettings
- fplMouseEvent
- fplMouseState
- fplMutexHandle
- fplOpenGLSettings
- fplOSVersionInfos
- fplSemaphoreHandle
- fplSettings
- fplSignalHandle
- fplSpecificAudioSettings
- fplThreadHandle
- fplThreadParameters
- fplTimestamp
- fplVersionInfo
- fplVideoBackBuffer
- fplVideoRect
- fplVideoRequirements
- fplVideoRequirementsVulkan
- fplVideoSettings
- fplVideoSurface
- fplVideoSurfaceOpenGL
- fplVideoSurfaceVulkan
- fplVideoWindow
- fplVulkanSettings
- fplWindowCallbacks
- fplWindowDropFiles
- fplWindowEvent
- fplWindowPosition
- fplWindowSettings
- fplWindowSize
- fplX86CPUCapabilities