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Compatibility and Troubleshooting

fantastruco edited this page Aug 15, 2026 · 1 revision

Compatibility and Troubleshooting

Cobblemon Mega Showdown

Mega Showdown is optional. When installed, CobbleCoop can recognize its registered battle forms, abilities, items, moves and supported gimmicks while planning Competitive AI decisions.

If the integration cannot load, CobbleCoop falls back to normal Cobblemon data instead of making Mega Showdown required.

Read the complete Mega Showdown compatibility notes.

Cobblemon Battle Positions

Keep this enabled unless a future Battle Positions release includes the same multi-actor correction:

[compatibility]
battlePositionsMultiActorFix = true

It prevents Pokemon belonging to different Players or Trainers from being forced into the same position.

Fix Cobblemon Pokemon Experience

CobbleCoop includes optional compatibility for Fix Cobblemon Pokemon Experience 1.1.1. Install the same compatibility setup on the server and clients required by that mod.

Another AI mod

An external mod that replaces RCT or Cobblemon Trainer choices may compete with CobbleCoop's AI changes. Test it first with Standard AI. If decisions are still replaced twice, disable coordinatedTrainerTeamAI or remove one AI override.

Menu does not open

  1. Confirm CobbleCoop and every required dependency loaded on both sides.
  2. Try Sneak + Right Click.
  3. Check menu.activationMode in cobblecoop-client.toml.
  4. If using normal Right Click, confirm allowDirectRightClick = true on the server.
  5. Confirm the NPC has valid RCT Trainer data.

A Player does not appear

  • The Player must be inside inviteRange.
  • Both Players must be available, alive and in the correct dimension.
  • Neither Player may already be inside another co-op flow.
  • The ally may be rejected by RCT progression or server ally rules.

Two Trainers mode is unavailable

The second Trainer must be nearby, different, free, contain valid data, have at least two Pokemon, and be eligible for both Players. Hover an unavailable card to read the exact reason.

A preset is rejected

The server changed or disabled one of its saved values. CobbleCoop reports the specific field. Clear the current setup or update and save the preset again.

Reward pool is missing

  1. Use loot_table, singular.
  2. Use a valid tier folder.
  3. Check all item IDs and JSON syntax.
  4. Run /datapack list enabled.
  5. Run normal /reload.
  6. Check the server log for Loaded ... automatic reward pool(s).

Reporting a problem

Include:

  • CobbleCoop version and loader
  • Cobblemon, RCTMod and RCT API versions
  • Installed compatibility or AI mods
  • Exact steps to reproduce
  • latest.log
  • Crash report when one exists

Do not send only the final exception line; the earlier log usually contains the actual cause.

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