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Rewards
After a valid co-op victory, each winning Player receives an independent reward roll. Normal RCT Trainer rewards remain separate.
Reward Bags use five rarities: Common, Uncommon, Rare, Epic and Legendary.
Set enabled = false in rewards.toml to disable the complete CobbleCoop
challenge reward system. This stops new bags, bag opening, bonus EXP, pity and
reward announcements, and hides the Reward Chances panel. Normal Pokemon EXP
and normal RCT Trainer loot remain active.
- The original average level of the Trainer team selects a level band.
- Active handicaps create a reward score.
- That score improves the weight of higher rarities.
- Personal Epic and Legendary pity is applied.
- Anti-farm protection decides the final bag and bonus EXP eligibility.
The Reward Chances table in the battle setup uses the server's real settings and the current Player's pity.
CobbleCoop uses the combined selected team average after battle level
handicaps. One high-level carry cannot be hidden behind several very weak
Pokemon because levels.carryGap protects the effective average.
Player Level and Same Level award points only when they remove real levels. A naturally stronger Trainer can also add bounded challenge points. This lets a low-level team accept a difficult fight and lets a high-level team earn better chances by genuinely scaling itself down.
Every key under [handicapMaximumPoints] is the maximum score that handicap can
contribute.
- A boolean handicap awards either zero or its full configured value.
- A list uses the active option order. Easier positions receive a fraction and the hardest position receives the configured maximum.
- Player and Trainer level points are recalculated from the real selected teams when the battle starts.
- Pokemon, move, ability and held item randomizers award zero by default because a random result may help or weaken the Trainer.
Set one handicap value to 0 when it should not improve Reward chances.
Location:
config/cobblecoop/rewards/rewards.toml
The generated file includes comments for every option. The current default values are summarized below.
| Setting | Default | Meaning |
|---|---|---|
enabled |
true |
Enables Reward Bags, bonus EXP, pity, announcements and the setup forecast. |
When disabled, existing Reward Bags are kept but cannot be opened. Re-enable the system to use them.
| Setting | Default | Meaning |
|---|---|---|
bagsPerVictory |
1 |
Bags rolled independently for each winning Player. |
levelUpperBounds |
[25, 50, 75] |
End of the Low, Mid and High Trainer bands. |
maximumRewardScore |
100 |
Maximum score used by rarity calculations. |
rarityWeightGrowthPerPoint |
0.03 |
Higher-tier weight growth per reward point. |
Set bagsPerVictory = 0 to stop new automatic bags. Existing bags can still be
opened.
Weights are always ordered as Common, Uncommon, Rare, Epic and Legendary. A zero locks that rarity for the complete level band.
| Trainer band | Default weights |
|---|---|
| Level 1-25 | [7500, 2000, 480, 19, 1] |
| Level 26-50 | [3500, 4500, 1700, 290, 10] |
| Level 51-75 | [1000, 3500, 4000, 1400, 100] |
| Level 76-100 | [300, 1700, 4000, 3200, 800] |
Pity is personal and stored separately for Low, Mid, High and Endgame Trainer bands. It changes probability but never guarantees a rarity.
| Setting | Default |
|---|---|
epicRange |
[4, 20] eligible misses |
legendaryRange |
[10, 40] eligible misses |
epicCap |
[1.0, 7.0, 22.0, 40.0] percent |
legendaryCap |
[0.1, 0.75, 3.0, 12.0] percent |
The four cap positions are Low, Mid, High and Endgame. A normal chance already above a cap is not reduced. Debug battles, failed rolls, reduced repeated rewards and invalid battles do not build pity.
| Setting | Default | Meaning |
|---|---|---|
percentPerPoint |
1.0 |
Additional battle EXP percent per reward point. |
maximumBonusPercent |
100.0 |
Maximum bonus after protection is applied. |
carryGap |
15 |
Maximum protected distance from the strongest selected Pokemon. |
reductionStep |
5.0 |
Real Player levels removed per reward point. |
challengeStep |
3.0 |
Trainer advantage levels per reward point. |
| Setting | Default | Meaning |
|---|---|---|
fullRewardMaxLevelAdvantage |
5 |
Player advantage that still receives full rewards. |
noRewardLevelAdvantage |
20 |
Advantage where bags and bonus EXP reach zero. |
repeatResetHours |
24 |
Time before the Trainer history resets. |
repeatRewardMultiplier |
0.35 |
Multiplier after each rewarded victory. |
maximumRewardedVictories |
3 |
Eligible wins before the hard repeat limit. |
With the defaults, repeated chances are 100%, 35% and 12.25%. Further wins
receive no challenge bag until the history resets. Set
maximumRewardedVictories = 0 to remove only the hard limit while keeping the
multiplier.
announcements.announceHighTiers = true announces Epic and Legendary bags to
online Players. Set it to false for a quieter server.
rewards.toml does not choose the items inside a bag. Use a
Reward Datapack to change items, amounts, item weights,
Luck quality and loot rolls.
CobbleCoop Wiki
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- Handicaps
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- Reward Datapacks
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- Compatibility and Help
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