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Patch 1 #8228
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…84be6 classref: Sync with current 4.1 branch (6884be6)
…tform Document OS-specific web feature tags
…ugh_doc Update OpenXR passthrough documentation for transparent background
Update NavigationAgent velocity description
GDScript: Document static variables
…eometry_data_4.x Update navigation different actor types for new SourceGeometryData
…g-4.0 Update documentation changelog for 4.1
…-docs Update GDExtension docs with 4.1 branch info
…s-update-tag-list
macOS: Move Vulkan SDK from a note to a requirement
Fix bug in collision masking bits example
…k-cpp-profilers Link to Using C++ profilers page in CPU optimization
…images Update screenshots in Introduction section
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Fix mention of Godot3's or_lesser for export_range
…design-lights-in-editor Recommend designing lighting in the Godot editor in Importing 3D scenes
…-color-pi-multiplier Document `LIGHT_COLOR` being multiplied by `PI` in Spatial shader
Update KinematicCharacter2D images
And also attempt to improve navigation of the engine development section of the contribution docs.
fixed locale path on project settings Delete tutorials/i18n/img/locale_test.png Add files via upload updated image in webp format
Added missing documentation for `%v` string formatting for vectors.
For consistency, this change reorders the list of nodes to match the order observed in the screenshot.
This avoids many issues found on Linux when using Blender to import 3D scenes in Godot. Blender developers themselves only support official downloads, not Linux distribution packages or the Flatpak.
* Style: remove braces on condition in godot code * Update 07.killing_player.rst * Update 09.adding_animations.rst
fix scene name to match zip template
• Adds codeblock css rule for tab-size • Only applies to GDScript/C++ • Fix some inconsistent cpp codeblock filters
Comment was inaccurate in its conversion of radians to degrees
Closes godotengine#8155
…and collision_shapes_2d.rst
small mistake, missing "to".
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area:manual
Issues and PRs related to the Manual/Tutorials section of the documentation
content:proofreading
Issues and PRs related to proofreading the documentation
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Small mistake, missing "to".