Skip to content

Add warning for physics interpolation when reparenting nodes#119106

Open
3ter wants to merge 2 commits intogodotengine:masterfrom
3ter:add-physics-interpolation-warning-to-class-ref-method-reparent
Open

Add warning for physics interpolation when reparenting nodes#119106
3ter wants to merge 2 commits intogodotengine:masterfrom
3ter:add-physics-interpolation-warning-to-class-ref-method-reparent

Conversation

@3ter
Copy link
Copy Markdown

@3ter 3ter commented Apr 30, 2026

I noticed that the reparent() method can cause visible artifacts when physics interpolation is enabled and the node is moved to a very different transform.

This adds a warning to the method reference so users are reminded to call reset_physics_interpolation() after reparenting when appropriate.

PS @AThousandShips I hope I found the right spot this time 😅.

@3ter 3ter requested a review from a team as a code owner April 30, 2026 08:44
@AThousandShips AThousandShips added this to the 4.x milestone Apr 30, 2026
Comment thread doc/classes/Node.xml Outdated
Comment thread doc/classes/Node.xml Outdated
Copy link
Copy Markdown
Member

@Calinou Calinou left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looks good to me.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants