Add default physics material and physics material override for root CSGShape#59386
Add default physics material and physics material override for root CSGShape#59386gaudecker wants to merge 1 commit intogodotengine:masterfrom
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We've discussed this in a PR meeting, and decided it would be good to open a proposal to discuss this further. The existing issue can be converted to one, but it'd be better to open a new proposal and supersede the issue. This may be adding too much to the CSG systems which were mainly created for blocking and prototyping. |
A proposal was opened: godotengine/godot-proposals#7568 |
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See also this proposal: godotengine/godot-proposals#7401 |
Adds a default physics material, same that
StaticBody3Dhas, and adds a new property to override the default physics material.Fixes #36893
Small demo project: csg-physics-material-demo.zip