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Building the Atomic Editor using XCode

JoshEngebretson edited this page Mar 15, 2015 · 7 revisions

Step 1: Clone and generate XCode project

Open a terminal and clone the Atomic Game Engine source and examples repositories.

git clone https://github.com/AtomicGameEngine/AtomicGameEngine
git clone https://github.com/AtomicGameEngine/AtomicExamples

Make a build directory, change directory to it, and run cmake.

mkdir AtomicGameEngine-build
cd AtomicGameEngine-build
cmake ../AtomicGameEngine -G "Xcode"

This will generate an XCode project which you can now open.

Step 2: Open the XCode Project

In Finder, navigate to your build folder and open Atomic.xcodeproj

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