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Dominique Devereaux edited this page Aug 26, 2026
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Violet's Revenge is an open-source 1v4 asymmetrical horror game built in the spirit of externship and portfolio development — recruiting laid-off developers and students needing practicum hours. One player hunts. Four players survive. The morgue is her domain.
Code: MIT license. Art, audio, and lore: CC BY-NC 4.0.
- Game Design — 1v4 asymmetry, gameplay loop, accessibility requirements, and control scheme
- Contributing — how to join as a developer, artist, or writer; rev-share point system; externship structure
- Canon and Characters — Violet, the Coroner, the Witness, the Clerk, the Undertaker; origin story; season arcs
- Mythic Spine — the cross-cultural mythic thread connecting Violet to Blodeuwedd, Lilith, Medusa, Rangda, and La Llorona; why the 1v4 asymmetry is the owl-at-threshold mechanic
- Origin Story — Violet's arc from forensics intern to hunter; Sophia, Solomon, and the night everything changed
- The Guilty — the Coroner, the Witness, the Clerk, the Undertaker; alliance origin; motivations and roles
- Discord Server Structure — channel map, role routing, CSI debriefing intake flow, Violet_88 and Pennywise bot setup
- Bot Architecture — violet_bot.py, violetCardsAI.js, violetAI.js; the sewers-and-shadows-bot (github.com/ibloud/sewers-and-shadows-bot)
- Roadmap — Phase 1 jam prototype (1v1), Phase 2 early access (1v4 online), Phase 3 franchise/console
Violet's Revenge exists within the broader Loptr Lab ecosystem. The morgue is her server. Pennywise is a ghost and a guest. The Veiled Dominion board is in another room.
- Veiled Dominion — the game Violet plays when the hunt is over
- Loptr Lab — the studio
- lore.farm world canon — where the mythic spine becomes world history
- Cosplay Guide — character reference builds for Violet, the Coroner, and PIXIE
It's Violet's Revenge. Jersey #88. She was always ready for war.