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Known Issues
PlatanoGames edited this page Aug 8, 2026
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- Validation currently covers a clean Unreal Engine 5.6 Windows editor target.
- Packaged targets, other platforms and a broader engine-version matrix remain to be published.
- Only the complete 12-plugin set has a verified build; arbitrary subsets are not guaranteed.
- A public sample project and runtime walkthrough are still being prepared.
- PGXDocs is not currently claimed as packaged-runtime safe.
- PGXTutorials is editor-only and does not claim a stable extension API.
- Public APIs and configuration assets may require migration between
0.xreleases.
See Build and Validation for the checks that were run.
- Development Preview
- Getting Started
- Release branch catalog
- Public Plugin Matrix
- Early Preview Plugins
- Known Issues
- Architecture Overview
- Plugin Topology
- Module Reference
- Configuration and Registry
- Data-Driven Design
- Profiles and Budgets
- Gameplay Tag Architecture
- Initialization Pipeline
- Cross-Plugin Communication
- Message System
- Event Handlers
- Logging and Trace
- Runtime Flows
- Blueprint API Design
- Editor Integration
- Editor Visual System