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Transcript Viz Proposals
UX research experiment, 2026-08-21 — round 1: retrospective comprehension of a finished session. Six design delegates (2 × kimi/k3, 2 × codex-personal/gpt-5.6-sol, 2 × lunaroute/glm-5.2-vision) each proposed 3 visualizations for understanding everything that happened in a very long session on screen.
Every mockup is a self-contained HTML page rendering a synthetic session (≈250–290 turns, 1,500–2,500 tool calls, 3-level delegation, 2–3 compactions, jobs, an error/retry episode). Wiki pages can't render interactive HTML, so each idea embeds a screenshot and links the raw HTML for download.
kimi/k3 · k3-a — The whole session's shape at a glance, with fast jump-to-detail — the owner's minimap intuition, pushed hard.
Stratigraphic Minimap — The best-possible minimap: five semantic lanes over turn strata with density heat, delegate brackets, job spans, anomaly markers, and compaction fault lines, two-way synced to the transcript.
Mission Timeline — A Jaeger-style wall-clock swimlane trace where stalls, parallelism, runaways, and context-pressure cliffs are visible as literal width.
Anatomy Atlas — A zoomable cost-decomposition icicle that attributes every token/minute/tool-call to actor → phase cluster → single turn.
kimi/k3 · k3-b — Who/what caused what — delegation trees, tool→file→edit chains, error cascades, trigger graphs. “Why did the session end up here?”
Upstream — Causal Provenance Graph — The session as a provenance DAG — click any node to flood-trace why it happened (amber ancestors) and what it caused (teal descendants), with semantic zoom into the retry cascade's internal chain.
Riverbed — Actor-Lane Causal Timeline — Actor swimlanes over wall-clock time — every actor (user, root, each delegate, each job, watches, context pressure) gets a lane; tool calls are density currents and cross-lane arcs carry the causality.
Case File — Chain-of-Custody Episode Ledger — A forensic ledger of 14 auto-clustered episodes (cause→mechanism→outcome strips with evidence chips and causal link pills) under a blast-radius file×time heatmap — the chain of custody for the whole session.
codex-personal/gpt-5.6-sol · gpt56-a — Wall-clock and turn-index time, phases of work, latency and idle gaps — where the hours and tokens actually went.
Tempo Atlas — A wall-clock seismograph of session tempo across main, delegates, jobs, and watches.
Context Current — A context river where delegation branches, evidence rejoins, and compaction becomes a visible waterfall.
Session Score — A musical score in which every durable turn is a beat and every anomaly breaks the rhythm.
codex-personal/gpt-5.6-sol · gpt56-b — From a one-paragraph story of the whole session down through chapter/turn/detail levels without losing orientation.
Chronicle — The Zoomable Session Document — A generated technical document that zooms from one-paragraph synopsis to exact tool evidence without losing chapter context.
Story Loom — The Causal Session Braid — A wall-clock braid combining narrative beats, three-level delegation, jobs, watches, compactions, and causal delivery edges.
Narrative Cartogram — The Cost-and-Story Map — A sequence-preserving nested work map whose region area can encode calls, time, or tokens.
lunaroute/glm-5.2-vision · glm52-a — Matrix/heatmap/glyph encodings that make thousands of events scannable as patterns before any clicking or reading.
Event Tape — Every turn becomes one column in a fit-to-width ribbon so bursts, stalls, failure clusters, and compaction boundaries read as visual patterns before any clicking.
Tool-Mix Timeline — A dense activity heatmap where rows are tool types, columns are time-buckets, and cell intensity encodes call count — phase transitions and tool-mix shifts as spatial patterns.
Delegate Cost Matrix — The 3-level delegation tree as an icicle with stacked micro-ribbons showing tool-call density, token cost, and wall-clock duration inside each node.
lunaroute/glm-5.2-vision · glm52-b — Filtering, comparison, query-driven views, brushing/linking — the visualization as an instrument panel the user actively plays.
Query-Rift — Query-Driven Transcript Atlas — A query-driven filtered strip + brush-linked detail pane.
Delegate Cascade — Interactive Delegation Tree Explorer — An interactive 3-level delegation tree laid out by spawn time.
Cost & Compaction Atlas — Cost-over-Time Explorer — A two-axis stacked bar chart showing token/context cost over turns with compaction boundaries as phase walls.