Projects made for the Sound Synthesis for Digital Media course - Master in Multimedia, FEUP. 🔊🎧
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Updated
Jul 16, 2022 - C#
Projects made for the Sound Synthesis for Digital Media course - Master in Multimedia, FEUP. 🔊🎧
🔊 This is my WWDC 2018 Playground submission ∙ (early 2018)
SpeakerObjects source code distribution.
Trapped in a labyrinth, must find golden tile to escape.
This project is a Final project at B.S.c. Object detection system for visually impaired people using object detection and tracking, distance measuring and alerts in 3D surround sound.
3D sound with TidalCycles.
Stellar spectra-driven latent space sonification using a variational autoencoder. 3D Sound spatialization in 360 degrees.
Cross-browser HTML5 iframe audio player using webaudio, with surround binaural-audio output. Supports iframe customization.
Projects made for the Sound Design for Digital Media course - Master in Multimedia, FEUP. 🔊🎧
MTIT Assignment III
This project uses 3D sound and neural networks to reconstruct the sense of space for visually impaired people and help them enjoy life better
SoundObject source code distribution.
A 5.1-channel, analog audio processor based on PT2322 and Arduino Nano
VIVE 3DSP: The Spatial Audio SDK for Immersive Audio related to: ambisonic, 3d sound, VR, spatial audio, unity plugin, unreal plugin, virtual reality, immsersive audio, content development, vive SDK, DSP, and AR audio
3D Sound Effect on STM32F4
SpeakerObjects binary distribution.
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