Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
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Updated
Aug 23, 2026 - C#
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
Media player engine for iOS, tvOS, macOS and visionOS. FFmpeg demux, VideoToolbox / dav1d / libavcodec decode (HEVC, H.264, AV1, VP9, MPEG-2, VC-1), live TV with DVR timeshift and hardware deinterlace, Dolby Atmos passthrough, HDR10 / HDR10+ / Dolby Vision / HLG, text + bitmap + teletext subtitles, plus a lean audio-only path. You ship the UI.
An impulse response dataset for binaural synthesis of spatial audio systems on headphones
Virtual 3D sound for headphones on Linux
A dataset of filters for headphone correction and binaural synthesis of spatial audio systems on headphones
mpv with the ad_orender Spatial decoder — Spatial object rendering via liborender (Omniphony)
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
Real-time spatial / object-based audio rendering engine (VBAP + binaural) for multichannel and 3D audio — speakers or headphones.
Scripts to convert HRTF files to different formats
Script that converts 7.1 surround sound files to virtual surround stereo using HeSuVi. For Dolby Atmos, check out: https://github.com/ThreeDeeJay/DolbyAtmosBinauralizer/releases/latest
Preset de audio envolvente (Dolby Atmos) para Easy Effects en Linux. Mejora la profundidad, graves y escenario sonoro en altavoces y auriculares usando PipeWire. Incluye configuración JSON y archivo de convolución (.irs).
Converts a stereo song or movie audio track separated by Deezer Spleeter to 7.1 surround sound.
3D spatial audio for Unreal Tournament 4
3D spatial audio for Unreal Tournament 2004
A 5.1-channel, analog audio processor based on PT2322 and Arduino Nano
3D spatial audio for Unreal Tournament 1999
containerised ffmpeg script to downmix surround-sound audio to stereo and add it as a default source to media files
html5 audio player for surround audios in a website
Software Dolby Digital Live / DTS Connect-style encoder for Windows: a virtual 5.1 audio device that encodes any multichannel PCM to AC3 (Dolby Digital) in real time and streams it over S/PDIF (Toslink/optical) to an AV receiver. FFmpeg AC3 + WASAPI exclusive passthrough; a SoundPusher-for-Windows approach.
3D spatial audio for Unreal Tournament 3
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