KScott's Corruptor. .rotpurroC s'ttocSK
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Updated
Jan 29, 2020 - C++
KScott's Corruptor. .rotpurroC s'ttocSK
This is a small library for controlling a simple 8x8 led matrix display using an Arduino board.
Old (c++) backend for sparse distributed memory database
This project involves creating, in the language of your choice, a Gomoku game integrating an AI player capable of beating a human player the fastest way possible. To do this, you will implement a min-max algorithm but also do research, trial and error to find the most adapted heuristics. This will not be as easy as checkers.
untitled visual novel game
Copies save files automatically to a subfolder after each save. (Works in Ironman mode)
Making An A.I System For Tic Tac Toe. This Was Implementing A Mini-Max Algorithm As Part Of A Game Theory Project. Implemented Using C++ As The BackEnd Logic And Qt And QML For Front-End GUI Logic.
The beginnings of an alternative map editor tool for WZ2100 maps. (Not stable / fully-functional.)
A GreenFoot like game dev api in C++
Project moved to https://github.com/OpMonTeam/OpMon
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