Procedurally generated quests and stories for computer games.
-
Updated
Dec 12, 2017 - C++
Procedurally generated quests and stories for computer games.
A Data Base Console Application for Super Market which has distributed branches in different governorates. The Project is a file-based system attached with ERD
Ubpa Entity-Component-System (U ECS) in Unity3D-style
A library for maintaining attribute buffers.
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
Provides base classes for creating two-dimensional virtual worlds.
A basic ECS system, with SceneManagers, Scenes and GameObjects with their own Start and Update functions.
Add a description, image, and links to the entities topic page so that developers can more easily learn about it.
To associate your repository with the entities topic, visit your repo's landing page and select "manage topics."