Aleva Game Library (AGL) is a library designed to support game development in C++
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Updated
May 15, 2017 - C++
Aleva Game Library (AGL) is a library designed to support game development in C++
A simple game library for 2D games in C++.
A game library that can detect key presses (double clicks and held keys, too) mouse moves and scrolls. It uses GLFW and event-notifier.
Open two game windows at the same time in a GameMakerStudio2 project
A game engine/framework/library project
A blocks game made with the o2 engine
Learning C++17 by making a game engine/framework using SDL2!
An innovative yet performant game engine written in C++
Yet another 2d game engine of dreams (work in progress)
Draughts and checkers template library
flixel++ is a port of flixel to C++ with portability in mind.
Steve J. Baker's portable game library
Application and game development engine
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