GBA development workflow in Rust
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Updated
May 20, 2024 - Rust
The Game Boy was a line of handheld gaming devices created and sold by Nintendo. Typically development of the Game Boy done today includes homebrew games, emulator building, and preserving code and coding techniques.
GBA development workflow in Rust
Copernicus - A Game Boy Color emulator
An experimental GameBoy emulator written in Rust. DMG and CGB are supported.
A Gameboy/Gameboy Color Emulator built with Rust + SDL2.
A Game Boy Color emulator written in Rust
A program to generate images that defeat naive palette packing algorithms
WebAssembly based Gameboy Emulator
Another GameBoy emulator written in Rust
An attempt at writing a Game Boy emulator
Simple Game Boy (Color) emulator written in Rust.
Gameboy Color emulator done in RUST/WASM with WebGL
A Game Boy, Game Boy Color, and Gameboy Advance Emulator
RGB (Rust Game Boy) is a simple emulator for the original game boy