Cross-platform Audio Visualizer
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Updated
May 14, 2024 - C
Cross-platform Audio Visualizer
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Develop a 3D interactive graphics rendering engine
lite 3d rendering engine
Ultra-lightweight GLSL livecoding framework.
RenderingEngine in C with OpenGL
3D procedural terrain generation in OpenGL
An application for viewing 3D models from obj files, supports light, texture and wireframe display types.
Projects from an introductory course to Computer Graphics.
This is an OpenGL-multi-core graphic engine I develop while learning OpenGL
Demo program to show off a number of different rasterized shadowing algorithms using C++ and OpenGL. This was part of a research project for the "Advanced Computer Graphics" course at Colorado School of Mines.
Examples (OpenGL and GLSL shaders) and complete OpenGL installation with w64devkit development kit, glad and glfw3 binaries and Ninja building tool for Windows 64 C/C++
An OpenGL project. The application renders and loads 3D models, makes use of sounds, loads and binds shades. The software is built with memory management into consideration
Undergraduate thesis project, focused in computer graphics.
Upload of an old side project on developing a physics demonstration application via OpenGL, NVIDIA PhysX and C++
Conway's Game of Life in OpenGL 4.6
A small demo video program graphic using GL4Dummies and SDL2 to play all animations and sounds, so just enjoy and relax in 1 minute of video playback
A graphics and sound presentation program, total resources used are less than 64Kb (including source code, music, fonts, etc)
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