Step-by-step guide through the abstract and complex universe of Fragment Shaders.
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Updated
Mar 12, 2024 - GLSL
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A library of fragment shaders you can use in any SpriteKit project.
A collection of GLSL noise functions for use with WebGL with an easy to use API.
Personal mpv config files aiming to get the best quality and viewing experience
A Minecraft shader pack based on the popular BSL shader pack, adding quality of life additions and tweaks.
Drawing patterns with glsl shaders on modern browsers.
🎨 The code for my shader tutorials on YouTube.
Yet an other 30 days of X challenge by Frad.
A collection of useful shader effects made ready to be used with the Defold game engine
Port of Pixel Planets shaders to Defold
A very lightweight shader that keeps the vanilla style but addresses its shortcomings
Efficient vanilla shader for Minecraft
A collection of my weekly shaders for 2020.
mpv config
plugins for enve2d/friction for creating different effects.
GLSL Compute shader implementation of 2D+3D Perlin noise & Voronoi diagrams using thread cooperation
A shaderpack aiming to Imitate the iconic Low Quality JPEG compression, per-frame real-time.
Native ShaderToy for Windows, macOS, iOS, Linux etc
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