A series of image processing algorithms using Three JS and shaders
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Updated
Apr 24, 2021 - JavaScript
A series of image processing algorithms using Three JS and shaders
A simple shader that demonstrates the use of polar coordinates. Deploys to GitHub Pages when pushed to the main branch.
This repo is a template for rendering your shadetoy projects in a browser. Deploy to Github Pages by pushing to gh-pages branch.
A Web-based visual editor for GLSL fragment shaders
Preview hyprland shaders directly in the browser!
Coursework for CS 385 - Introduction to Graphics - Instructor: David Schreiner
Computer Graphics Project 2020
WebGL Canvas | GLSLX shader files and minified bundles that can be used as 3D animated backgrounds - Demo:
a 2d-game
GLSL Raytracing near Black Hole using WebGL and JS
Another Wallpaper For Wallpaper Engine (WIP)
A Music Visualizer made with shaders in threejs
A threejs demo project to generate colored galaxies and control them using controlling parameters through dat.gui
A Webpack Loader that allows to load threejs inlined GLSL chunks.
Minimal working implementation of React Three Fiber using glslify with glsl-grid and webpack
My study workthrough Three.js Journey website
A portal scene built with React Three Fiber using GLTF models and GLSL shaders. A Leva GUI allows for customization of the portal speed and sparkles.
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