Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
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Dec 12, 2022 - HTML
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
BRDF LUT generation for PBR Pipelines
The idea of creating a graphic tool to create shadows in the elements on the page and get its CSS codes and the possibility of copying the codes to the clipboard.
Practicals for Geometric Modeling (IN4255)
Practicals for 3D computer graphics and animation
A tutorial / codebase demonstrating good implementation patterns for writing graphical applications in Splashkit
An exercise in graphical excellency. Raw data available at: https://docs.google.com/spreadsheets/d/1sDJeCLtLGNvBLb6_NJW-fuas2T3UU_Yi7DOCCQqO3ps/edit?usp=sharing.
Computer graphics and gameplay programmer personal portfolio.
One programmer's thoughts.
Chia sẻ thông tin khoa học và Nghiên cứu trong Lĩnh vự Cảnh giác Dược, Dịch tễ Dược, An toàn Thuốc ở Việt Nam
Andreas A. Vasilakis website
The project replicates two showrooms from the "Fashioned by Sargent" exhibition at the Museum of Fine Arts, Boston. The setting and layout precisely mirror those of the original exhibition. The goal is to provide users with an immersive online experience of this remarkable exhibition.
Labs done for my module Graphics Programming
Key concepts in graphics, with an emphasis on procedural graphics generation
A port of Lode Vandevenne's C++ raycaster example to JavaScript/HTML5.
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