The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
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Updated
May 15, 2024 - C#
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Modular OSC program creator, toolkit, and router made for VRChat. Show your heartrate, time, hardware stats, speech to text, control Spotify, and more! Includes drag-and-drop prefabs for your avatar.
VSDK is an XR software development kit that enables developers to quickly build XR experiences through systems for naturalistic user interactions and support across a wide variety of XR devices and peripherals. VSDK is available for Unity 3D and for Unreal Engine.
Build your own Shifty - and haptically feel the weight and transformations of objects in VR!
Small performance-focused vibrations implementation for the Android platform.
The Ultra Leap platform components for the XRTK
A program written in C# to detect game events in Half-Life: Alyx. It allows haptic device developers to demonstrate their haptic devices with Half-Life: Alyx.
We present the ARm Haptics system, which builds upon 3D-printed wearable input modules to provide haptics for Augmented Reality.
Hand Haptics is a mod to make your controller(s) vibrate on hand to hand interaction. Requires PlagueButtonAPI
Developed at Stanford University. Subtle Haptics In Virtual Reality (SHIVR) unity sdk. Open Source sdk for haptics, check https://github.com/leonkoech/SHIVR-Hardware for hardware code
A collection of work on SMIs over the years including data, research, hardware and software development.
Toolkit designed to handle everything OSC with VRC Avatars 3.0
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