A complete 3-D game development suite written in Java.
-
Updated
Oct 29, 2024 - Java
A complete 3-D game development suite written in Java.
Lemur is a jMonkeyEngine-based UI toolkit.
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
jMonkeyBuilder
Zay-ES is a Java-based high-performance entity-component-system.
JFX Gui bridge for JME with usefull utilities for common usecases
LuoYing is a program used to make 3D RPG game.
A high performance library for real-time networked object synching.
A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
Reusable code and assets for jMonkeyEngine games (code has New BSD license)
Base pack of useful reusable game code that can help bootstrap any JME game project.
A tech demo and library for simulating vehicles in jMonkeyEngine
PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://github.com/yaRnMcDonuts/Afflicted-Scene-Designer-Utilities
Automatically exported from code.google.com/p/tonegodemitter
Multithreaded framework for managing 'infinite' terrain.
A general-purpose add-on library for jMonkeyEngine (code has New BSD license)
An Android API housing useful re-usbable Human-computer Interfaces (HCI) in the form of in-game android views with an integration API for jMonkeyEngine.
Technology demo of the IsoSurface terrain library.
Add a description, image, and links to the jmonkeyengine3 topic page so that developers can more easily learn about it.
To associate your repository with the jmonkeyengine3 topic, visit your repo's landing page and select "manage topics."