localisation
Software localization (also spelled "localisation", often abbreviated to l10n — this is a numeronym, where the “10” stands for the 10 letters between the first letter “l” and the last letter “n”) means translation of a software interface and messages to another language plus adaptation of some formats (e.g. measures, dates and currency) plus adaptation to local cultures.
Here are 10 public repositories matching this topic...
Udacity autonomous driving car nanodegree projects
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Nov 22, 2017 - C++
Navigating a bot using LIDAR (light detection and ranging) sensor and magnetometer HMC5883. Runs on wemos d1 mini / atmega 16 - 32 independently / combined. My R&D topic for 2018. @laukik-hase @ved29
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Sep 6, 2018 - C++
Particle filter implementation and combination with a map to determine the precise location of a vehicle
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Jan 10, 2020 - C++
An implementation of Monte Carlo Localisation and its variants.
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Jan 24, 2021 - C++
Fast-bag-of-words ROS wrapper for feature-based place detection and relocalization.
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Apr 28, 2021 - C++
Flutter machine learning app for image recognition
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Dec 29, 2022 - C++
QuickMCL - Monte Carlo Localisation for ROS
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Apr 28, 2023 - C++
LalaLaune is a journaling app written in Flutter (in Progress). Made in order to exercise usage of Localisation, Figma Design tokens and GitHub action integration for Flutter project.
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Oct 9, 2023 - C++
A Flutter localisation Example app created using Flutter_Bloc and json files for translations.
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Aug 30, 2024 - C++
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