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Scripts that transform obj polylines into surfaces that follow the same path defined by the polyline. I have written this for my research at UCLA regarding development of VR event displays for the LHC CMS detector.
3D Modelling: read a 3D polygonal mesh from an OBJ file, store the polygonal mesh in a generalised map, output all the darts and cells from the generalised map to .csv files, and finally output a triangulation of the polygonal mesh to a new OBJ file.
This project is about learning how to calibrate a camera , then use the calibration to generate virtual objects in a scene. After getting calibration parameters System will be able to identify a target and then position a virtual item in the scene next to the target so that it moves and orients itself appropriately in response to camera or target.
This OpenGL/C++ graphics app renders celestial bodies with realistic shaders and noise functions. It features a camera tracking a spaceship represented by a Blender .obj file.