A Server Technology for Realtime Object Networking
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Updated
Jan 30, 2023 - C++
A Server Technology for Realtime Object Networking
This is my first game made with C++. It is a sandbox game in which i plan to implement advanced machinery and many types of shapes to build with!
A fast, high-performance, Linux native game engine written in modern C++20 using the Vulkan graphics API. Licensed under the modified BSD license.
Physics extensions for Panda3D
C++ Project of Panda3D Render Pipeline (Python)
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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