This project now lives on in a rewrite at https://gitlab.redox-os.org/redox-os/parallel
-
Updated
Dec 4, 2017 - Rust
This project now lives on in a rewrite at https://gitlab.redox-os.org/redox-os/parallel
Harmonious distributed data analysis in Rust.
krABMaga: A modern developing art for reliable and efficient Agent-based Model (ABM) simulation with the Rust language
WIP Chess Engine
Ray Tracing in One Weekend written in Rust
Reactive Network of Operators In Rust. Framework for Parallel and distributed computation inspired from the DataFlow model
Rust binding for the HiGHS linear programming solver
A high-peformance parallel monte-carlo simulation for estimating the fair value of options in finance
Salty and Sweet one-line Rust Runtime Optimization Library
Matching sounds streams based on fft and fingerprint hash.
Voxel engine written in rust using wgpu, supporting both native and wasm
🦖 Evolve your old fixed-length data files into Apache Arrow tables!
One thread per core in Rust
Differential Equation Solver using GPUs, CPUs, and FPGAs via CUDA, OpenCL, and oneAPI
Strong Ground Motion Simulation Library - Discrete Wavenumber [python library]
Optimizing parallel algorithms for advanced game strategy
cdtk-cpu-pixel-shader is a rust program that render to the window's buffer directly with no GPU acceleration. by using all the logical cores of the CPU to render in an interface like a GPU pixel shader for infinite parallelization opportunies!
It is a new Modelling Creation Tool, written in Rust via Qt 5.7 and it uses OpenCL, Cycles Renderer and Vulkan API
Add a description, image, and links to the parallel-computing topic page so that developers can more easily learn about it.
To associate your repository with the parallel-computing topic, visit your repo's landing page and select "manage topics."