pbr
Here are 18 public repositories matching this topic...
osgVerse, a complete 3d engine solution based on OpenSceneGraph.
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Jun 12, 2024 - C
💎 3D game framework in C.
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Jun 10, 2024 - C
Software renderer.
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May 15, 2024 - C
Fidelity is a real-time 3D rendering engine built in OpenGL 4.1 and written for Windows and OSX. The goal of this project is to implement an easy to use rendering engine to learn the latest graphics rendering techniques and optimization.
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Apr 30, 2024 - C
💎 3D game engine/framework in C, with Luajit and Python bindings now.
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Aug 4, 2023 - C
🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)
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Jul 16, 2023 - C
rlpbr is an easy-to-use library for PBR material rendering in raylib
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Sep 17, 2021 - C
A shader-based software renderer written from scratch in C89
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Mar 6, 2021 - C
CG-Lion Studio OSL shader library
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Aug 14, 2020 - C
This is the repository of my Physical Based Rendering research and results. Come with me, let's have some fun! :)
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Jun 3, 2019 - C
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