[JavaScript] Direct port of the Bullet physics engine to JavaScript using Emscripten
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Updated
May 11, 2018 - C++
[JavaScript] Direct port of the Bullet physics engine to JavaScript using Emscripten
[C++] Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Physics Engine made in C++.
My physics engine for modern c++
Start of a 3D physics engine (Currently goal is to make this applicable to model rocketry)
The Dirac Engine is a C++ physics engine which simulates quantum phenomena like basic quantum and wave mechanics, spin 1/2 particles and their antimatter partners in 1D, 2D and 3D.
An Unreal Engine plugin meant to let developers custom the gravity in many ways in their level, mainly with located gravities and spherical gravities (planets).
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
A JNI interface to Bullet Physics and V-HACD
Abstract physics interface designed to support simulation and rapid development of robot applications.
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