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Con los conocimientos de física que aprendí realicé un pequeño proyecto, el cual simula la fuerza de la gravedad de los cuerpos celestes con la ley de gravitación universal, y otra manera mas simplificada.
This KSP mod adds in some stars and planets and moons - with some bonuses. It's modular. Don't like one system? You don't need it. Want just one system for extending gameplay a little? Good because that's all we have
A procedural generator of 3D Unity objects with hierarchically organized (but smoothly sampled) perceptual features. For use in category learning experiments on humans and neural networks
C# / Unity class for an accurate (~ -1°/+1°) generation of our universe (stars, planets, moon and the sun) depending on a given location (lat/long) and time.