An OpenGL project that will accurately simulate our Solar System. It will accurately represent the speed and orbitital pattern of each planet.
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Updated
Mar 8, 2017 - C++
An OpenGL project that will accurately simulate our Solar System. It will accurately represent the speed and orbitital pattern of each planet.
Proceduraly generate a star system from a seed
An open source, high-fidelity solar system simulator and educational reference
PlanetsOfOurSolarSystem is an interactive infographic that lets you experience and compare the different sizes and distances of the planets of our solar system. You can zoom in and out of the graphic, move to the left and right to go from planet to planet and rotate each planet in order to see it from all sides.
A graphics application project delving into celestial realms via shaders. Features shaders for Earth, Neptune, Sun, Moon, Venus, Pluton, and a Random shader. Utilizes noise generation for terrain, density, and efficient triangle filling for rendering.
Simulation of massive space war with thousands of little spaceships
A simulation of rockets and planets.
A C++ solution implementing several reports by the Working Group on Cartographic Coordinates and Rotational Elements for determining the orientation of different astronomical bodies.
UIUC/PPL version of ChaNGa
flexible offline generator of small planet models
Space-game oriented rendering engine
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