Linear algebra library for graphics and gamedev.
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Updated
Oct 29, 2024 - Rust
Linear algebra library for graphics and gamedev.
Quaternion library written in Rust. It's published on crates.io
A cross-platform SIMD-accelerated math library for 3D rendering and simulation
Virtual Trackball Orbiting via the Exponential Map
Virtual Trackball Camera Mode for Kiss3D
A Rust implementation of the Versatile Quaternion-based Filter (VQF) algorithm
Comparison of simulations with multiple attitude estimation filters
A small library for quaternion averaging written in rust.
A 3D path solving library
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