Barebones game engine. Home made passion project.
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Updated
May 26, 2024 - Rust
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Barebones game engine. Home made passion project.
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This is the latest deffinition of what is my own game engine for my projects at Pankarta Studios, this is what i wish could be the deffinition of my work, what could make me do great stuff just for learning, obviously pankarta will use Godot or Unity, but this is the deffinition of our need for learn while making great stuff
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A simple game using spritesheets and sdl2 Rust crate for window handling.
Created by SDL Community
Released 1998