🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
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Updated
Feb 6, 2020 - C#
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Implementations of programming design patterns in Unity with examples in C# when to use them.
Design Patterns for Humans™ - An ultra-simplified explanation - C# Examples
The best way to implement singleton pattern in Unity.
🔑Elements of Reusable Object-Oriented Software🔓is a software engineering book describing software design patterns. The book's authors are Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides with a foreword by Grady Booch.
A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
Complete C# Examples Refereed in csharp-design-patterns-for-humans
Head First Design Pattern: Completely Rewrite in C#
The samples of .NET design patterns
Design Patterns applied to Unity3D and C#
Utility toolbox for unity game development.
Design Patterns: Elements of Reusable Object-Oriented Software
A tiny retro action RPG implementation made applying Software Design Patterns to serve as a guide of reusable solutions that can be applied to common problems.
A .net solution that has code examples in C# for most used design patterns.
Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.
Singleton for Unity
In this project, I tried to apply some design patterns with sample projects.
A sample project explaining the usage of singleton object to hold global game state.
Implementing design patterns (GoF) in .NET Core with real world applications.
Паттерны проектирования с примерами на C#
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