Game engine playground.
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Updated
Nov 7, 2024 - C++
Game engine playground.
Skeletal animation blending of BVH files
skeletal animation impimented with collada directx and c++
3D animation editor (with ai mocap, mixamorig)
Tiny software rasterizer with programmable shader & skeletal animation support written in C++.
Skeletal Based GPU Crowds for UE5 🚀
OpenGL C++ Graphics Engine
3D Game Engine
A demo skeletal animation implementation using assimp, glm and modern opengl
C++ skeletal animation library
Load the model, skin, and animation from a gltf file and render an animated character using vulkan
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
🚀 🚀 🚀 Skeletal animation in a clean and unified structure for easy use
Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"
This project focuses on virtual 3D character animation, including creating a representative skeleton rig stored in BVH files, controlling the avatar with key press events, and transitioning between animations using a constructed motion graph.
Simple console utility for converting different ASCII model formats into Serious Engine's SKA model formats.
Keyframe-based motion editing system using numerical optimization [CHI 2018]
Seoul Engine Animation2D source code (Spine Runtime)
Skeletal Animations. Derived from https://learnopengl.com/Guest-Articles/2020/Skeletal-Animation but with fixes and all in one file.
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