A brief computer graphics / rendering course
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Updated
Nov 9, 2023 - C++
A brief computer graphics / rendering course
486 lines of C++: old-school FPS in a weekend
⚡ 可编程渲染管线实现,帮助初学者学习渲染
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Software rendering engine with PBR. Built from scratch on C++.
Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.
Real time Physically Based Rendering on the CPU using AVX512
Simple header-only C++ software renderer
Currender: A CPU renderer for computer vision
3D graphics lib for Ndless (and possibly other systems)
Software Renderer : g-Matrix3d Neo 0.4.0
A simple software 3D renderer in Visual C++/GDI.
A software renderer loosely imitating the OpenGL pipeline.
Graphics Framework (engine) with modular architecture
C++ 2D Game Engine
a software-renderer with pbr shading
A tiny software renderer built from scratch using C++20.
A shader-based Software Renderer Using The LightSky Framework.
Making my first own Brief Renderer (for Study OpenGL)
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