Make normal maps for 2D art
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Updated
Dec 5, 2018 - Python
Make normal maps for 2D art
Tensorflow implementation of texture synthesis. (Gatys et al., 2015 https://arxiv.org/abs/1505.07376)
All the random stuff from the development of MineBlock 2D.
Substance Designer Plugin to export custom mipmaps.
IndustrialCraft2 Classic textures for Faithful32
Python script to download multiple textures from https://texturehaven.com/ in any resolution and any file format.
A new framework that extracts spatio-temporal patterns to describe and characterize dynamic textures.
Library and tools for working with Empire Earth SST texture files
A Sci-fi panel height-map generation and auto-tiling tool for adding easy yet sophisticated details to your models
🔁 Batch texture conversion to various render-friendly mip-mapped formats
Blender addon to automate cleanup of photo-scanned 3d models
Planet Builder is a command-line script that will generate equirectangular textures from a specified space engine texture pack.
Texture overrides (bump, gloss, luma, etc) for the default Quake textures
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