C++ multiplayer game server
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Updated
Jan 14, 2019 - C++
C++ multiplayer game server
A C++ header only library aiming at providing various asynchronous UDP based sockets.
implementing stop and wait protocol from computer networks college study in c++ language using UDP socket with artificial error rate for benchmark
Link Layer Topology Reveal (LLTR) Simulation Model (OMNeT++/INET)
A C++ API to communicate with the DJI Tello Drone
UDP Server and Client using C++
C++ class for simply doing UDP or TCP from Windows or Unix
Very basic application to demonstrate a networked OpenGL renderer using QNetwork.
Internet of things with the ESP8266 SoC.
A Client-Server architecture-based CLI app that hosts Poker games for multiple players and multiple rooms making use of UDP protocol.
UDP Transfer Network Lib, used for fast paced networking between 2 or more devices using serialized data packets
This chat room project uses Winsock API to enable client/server communication via TCP and UDP protocols. The server broadcasts TCP information every second using UDP, while the client is multithreaded, with TCP receiver and sender on separate threads.
A distributed multi-server chat application employing UDP communication protocol
Kaminari is a UDP networking library that implements reliable and unreliable packet delivery on top of immediate, ordered and/or eventually synced queues.
Port of the original 1996 game from Ambrosia Software.
TCP/UDP Server/Client
Custom UDP Protocol for fast transmission of data. Built on-top of winsock in C++
This project is about creating a custom-made chargeable wireless gaming controller through a LAN network.
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