Implementation of MVC (Model-View-Controller) architectural pattern via Unity engine
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Updated
Mar 18, 2024 - C#
Implementation of MVC (Model-View-Controller) architectural pattern via Unity engine
A starter kit to make a game like A Space for the Unbound in Unity
360 VR tour and Scaled Model tour of Majuli River Island
This is a 2D card game framework structure for Unity
A set of Keep Talking and Nobody Explodes libraries that helps with mod creation.
Async scene loading management module.
WuxingogoExtension is a powerful tool for constructing and assembling game levels.
Unity framework for creating customizable cutscenes
🏰 Simple tower defense game to learn the Unity framework
"A collection of behavior tree scripts for developing game AI."
A Unity3d MVC implementation of a turn based game.
中規模インディーゲーム開発用、Unity製フレームワーク。 非同期処理を土台とし、販売レベルのゲーム必須機能の提供が目標。
A way to manage a UI screen stack in Unity all from code. Let the UI Manager handle pushing and popping screens, sort out rendering order, emit screen focus events, and more!
UTween is an interpolation animation component for Unity. You can quickly configure animations through built-in components or write animations through code.
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
🚀Actors is a framework empowering developers to make better games faster on Unity.
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