Video Games Data is a project that provides video game related data to explore and analyze for data enthusiasts, data scientists and machine learning practitioners.
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Updated
Jun 13, 2024 - Python
Video Games Data is a project that provides video game related data to explore and analyze for data enthusiasts, data scientists and machine learning practitioners.
DIAMBRA Arena: a New Reinforcement Learning Platform for Research and Experimentation
WIP: Game streaming server / front-end.
Movie and Video Game Theme Song Database.
Collaborative list of video game randomizers
A script for khinsider mass downloads. Get video game soundtracks quickly and easily! Also a Python interface.
This repository is intended for development of platforms for known video games
Patch of water with the iconic sailboat from The Legend of Zelda: The Wind Waker rendered using PyOpenGL.
Link's House from The Legend of Zelda: Ocarina of Time rendered using PyOpenGL
Use Wii-style motion controls with your Nintendo Joy-Cons in any PC game
A deep neural network that learns to drive in video games
A simple framework for new and experienced Python programmers to create animations, games, and other graphics-based programs. Includes GUI controls, robotics simulator, and video recording and effects.
Machine learning algorithm solves multi-class classification problem of video games content rating (without playing it). Quantitative Methods for Computer Science exam project.
Steam Learning consists of an online machine learning project focused on game development, the objective of this model is to evaluate an "in development" Indie game project based on its price and tags. The model then returns the possible game range of positive reviews based on others Indie games released on Steam.
A recommendation engine to select your new favorite video game!
Generic, game-independent crafting recipe calculator
A joke program I made as a play-on words for a *.pedo file extension.
Repository of the paper "Attribute Inference Attacks in Online Multiplayer Video Games: a Case Study on Dota2", accepted at ACM CODASPY'23.
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