Just a simple voxel engine with noisy terrain.
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Updated
Mar 10, 2024 - C++
Just a simple voxel engine with noisy terrain.
OpenGL/Vulkan based graphics engine.
Voxel engine using OptiX and some procedural stuff
Personal project with the goals of 1) creating a basic voxel game engine and 2) building a life simulator on top of that engine.
A Voxel engine written in C++17 and OpenGL
VoxelDemo implemented based on Opengl with some basic functions such as Voxel rendering, Noise generated terrain, Dynamic Chunk loading. 这是一个基于OpenGL实现的具有体素渲染、噪声生成地形、动态区块加载等基本功能的体素世界演示。
Custom voxel engine written in C++
A voxel game engine inspired by Minecraft
A moddable 3D drawing/painting sandbox game that uses colored cubes and blocks
💨 A reasonably high-performance, multi-threaded, badly-procedural voxel world renderer
Cubz - Cross Platform C++ Voxel Engine
A voxel engine/editor/game. It's a game engine that you can play like a game.
Fully path traced Minecraft using the Optix SDK
Vulkan learning environment / experiments
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